- action = dynamic_cast<NetworkConstantActionLmmPtr>(&*it);
- if (action->m_latency > 0) {
- if (min < 0)
- min = action->m_latency;
- else if (action->m_latency < min)
- min = action->m_latency;
- }
+ action = static_cast<NetworkConstantActionPtr>(&*it);
+ if (action->m_latency > 0 && (min < 0 || action->m_latency < min))
+ min = action->m_latency;