#include "simgrid/kernel/routing/NetPoint.hpp"
#include "simgrid/kernel/routing/NetZoneImpl.hpp"
#include "simgrid/s4u/Actor.hpp"
+#include "simgrid/s4u/Comm.hpp"
#include "simgrid/s4u/Engine.hpp"
#include "simgrid/s4u/Exec.hpp"
#include "simgrid/s4u/Host.hpp"
if (TRACE_actor_is_enabled()) {
simgrid::s4u::Actor::on_creation.connect(instr_actor_on_creation);
+ simgrid::s4u::Actor::on_destruction.connect([](simgrid::s4u::ActorPtr actor) {
+ auto container = simgrid::instr::Container::by_name_or_null(instr_pid(actor.get()));
+ if (container != nullptr)
+ container->remove_from_parent();
+ });
simgrid::s4u::Actor::on_suspend.connect([](simgrid::s4u::ActorPtr actor) {
simgrid::instr::Container::by_name(instr_pid(actor.get()))->get_state("ACTOR_STATE")->push_event("suspend");
});
simgrid::s4u::Exec::on_completion.connect([](simgrid::s4u::ActorPtr actor) {
simgrid::instr::Container::by_name(instr_pid(actor.get()))->get_state("ACTOR_STATE")->pop_event();
});
+ simgrid::s4u::Comm::on_sender_start.connect([](simgrid::s4u::ActorPtr actor) {
+ simgrid::instr::Container::by_name(instr_pid(actor.get()))->get_state("ACTOR_STATE")->push_event("send");
+ });
+ simgrid::s4u::Comm::on_receiver_start.connect([](simgrid::s4u::ActorPtr actor) {
+ simgrid::instr::Container::by_name(instr_pid(actor.get()))->get_state("ACTOR_STATE")->push_event("receive");
+ });
+ simgrid::s4u::Comm::on_completion.connect([](simgrid::s4u::ActorPtr actor) {
+ simgrid::instr::Container::by_name(instr_pid(actor.get()))->get_state("ACTOR_STATE")->pop_event();
+ });
simgrid::s4u::Actor::on_migration_start.connect(instr_actor_on_migration_start);
simgrid::s4u::Actor::on_migration_end.connect(instr_actor_on_migration_end);
}