namespace simgrid {
namespace s4u {
-simgrid::xbt::signal<void(Link&)> Link::onCreation;
-simgrid::xbt::signal<void(Link&)> Link::onDestruction;
-simgrid::xbt::signal<void(Link&)> Link::onStateChange;
+simgrid::xbt::signal<void(Link&)> Link::on_creation;
+simgrid::xbt::signal<void(Link&)> Link::on_destruction;
+simgrid::xbt::signal<void(Link&)> Link::on_state_change;
simgrid::xbt::signal<void(Link&)> Link::on_bandwidth_change;
-simgrid::xbt::signal<void(kernel::resource::NetworkAction*, Host* src, Host* dst)> Link::onCommunicate;
-simgrid::xbt::signal<void(kernel::resource::NetworkAction*)> Link::onCommunicationStateChange;
+simgrid::xbt::signal<void(kernel::resource::NetworkAction*, Host* src, Host* dst)> Link::on_communicate;
+simgrid::xbt::signal<void(kernel::resource::NetworkAction*)> Link::on_communication_state_change;
Link* Link::by_name(const char* name)
{