#ifndef SIMGRID_S4U_ACTIVITY_HPP
#define SIMGRID_S4U_ACTIVITY_HPP
-#include <xbt/asserts.h>
#include <algorithm>
#include <atomic>
#include <set>
#include <stdexcept>
#include <string>
#include <vector>
+#include <xbt/Extendable.hpp>
+#include <xbt/asserts.h>
#include <xbt/signal.hpp>
#include <xbt/utility.hpp>
XBT_LOG_EXTERNAL_CATEGORY(s4u_activity);
namespace simgrid {
+
+extern template class XBT_PUBLIC xbt::Extendable<s4u::Activity>;
+
namespace s4u {
/** @brief Activities
* This class is the ancestor of every activities that an actor can undertake.
* That is, activities are all the things that do take time to the actor in the simulated world.
*/
-class XBT_PUBLIC Activity {
+class XBT_PUBLIC Activity : public xbt::Extendable<Activity> {
friend Comm;
friend Exec;
friend Io;
+#ifndef DOXYGEN
+ friend std::vector<ActivityPtr> create_DAG_from_dot(const std::string& filename);
+ friend std::vector<ActivityPtr> create_DAG_from_DAX(const std::string& filename);
+#endif
public:
// enum class State { ... }
virtual bool is_assigned() const = 0;
virtual bool dependencies_solved() const { return dependencies_.empty(); }
+ virtual unsigned long is_waited_by() const { return successors_.size(); }
+ const std::set<ActivityPtr>& get_dependencies() const { return dependencies_; }
+ const std::vector<ActivityPtr>& get_successors() const { return successors_; }
protected:
Activity() = default;
virtual ~Activity() = default;
+ void destroy();
void release_dependencies()
{
static std::set<Activity*>* vetoed_activities_;
-public:
- /*! Signal fired each time that the activity fails to start because of a veto (e.g., unsolved dependency or no
- * resource assigned) */
+private:
static xbt::signal<void(Activity&)> on_veto;
- /*! Signal fired when theactivity completes (either normally, cancelled or failed) */
static xbt::signal<void(Activity&)> on_completion;
+public:
+ /*! Add a callback fired each time that the activity fails to start because of a veto (e.g., unsolved dependency or no
+ * resource assigned) */
+ static void on_veto_cb(const std::function<void(Activity&)>& cb) { on_veto.connect(cb); }
+ /*! Add a callback fired when theactivity completes (either normally, cancelled or failed) */
+ static void on_completion_cb(const std::function<void(Activity&)> cb) { on_completion.connect(cb); }
+
void vetoable_start()
{
state_ = State::STARTING;
void complete(Activity::State state)
{
state_ = state;
+ on_completion(*this);
if (state == State::FINISHED)
release_dependencies();
- on_completion(*this);
}
static std::set<Activity*>* get_vetoed_activities() { return vetoed_activities_; }
* It is forbidden to change the amount of work once the Activity is started */
Activity* set_remaining(double remains);
+ double get_start_time() const;
+ double get_finish_time() const;
+ void mark() { marked_ = true; }
+ bool is_marked() const { return marked_; }
+
/** Returns the internal implementation of this Activity */
kernel::activity::ActivityImpl* get_impl() const { return pimpl_.get(); }
Activity::State state_ = Activity::State::INITED;
double remains_ = 0;
bool suspended_ = false;
+ bool marked_ = false;
std::vector<ActivityPtr> successors_;
std::set<ActivityPtr> dependencies_;
std::atomic_int_fast32_t refcount_{0};