/* SimGrid Lua bindings */
#include "lua_private.hpp"
+#include "simgrid/s4u/Engine.hpp"
#include "simgrid/s4u/Host.hpp"
#include <lauxlib.h>
*/
static int l_host_number(lua_State * L)
{
- xbt_dynar_t hosts = sg_hosts_as_dynar();
- lua_pushinteger(L, xbt_dynar_length(hosts));
- xbt_dynar_free(&hosts);
+ lua_pushinteger(L, simgrid::s4u::Engine::get_instance()->get_host_count());
return 1;
}
static int l_host_at(lua_State * L)
{
int index = luaL_checkinteger(L, 1);
- xbt_dynar_t hosts = sg_hosts_as_dynar();
- sg_host_t host = xbt_dynar_get_as(hosts,index - 1,sg_host_t);// lua indexing start by 1 (lua[1] <=> C[0])
+ std::vector<sg_host_t> hosts = simgrid::s4u::Engine::get_instance()->get_all_hosts();
+ sg_host_t host = hosts[index - 1]; // lua indexing start by 1 (lua[1] <=> C[0])
lua_newtable(L); /* create a table, put the userdata on top of it */
sg_host_t *lua_host = (sg_host_t *) lua_newuserdata(L, sizeof(sg_host_t));
*lua_host = host;
luaL_getmetatable(L, HOST_MODULE_NAME);
lua_setmetatable(L, -2);
lua_setfield(L, -2, HOST_FIELDNAME); /* put the userdata as field of the table */
- xbt_dynar_free(&hosts);
return 1;
}