************/
class CpuTi : public Cpu {
public:
- CpuTi(CpuTiModel* model, s4u::Host* host, const std::vector<double>& speed_per_pstate, int core);
+ CpuTi(s4u::Host* host, const std::vector<double>& speed_per_pstate);
CpuTi(const CpuTi&) = delete;
CpuTi& operator&(const CpuTi&) = delete;
~CpuTi() override;
CpuTiModel(const CpuTiModel&) = delete;
CpuTiModel& operator=(const CpuTiModel&) = delete;
~CpuTiModel() override;
- Cpu* create_cpu(s4u::Host* host, const std::vector<double>& speed_per_pstate, int core) override;
+ Cpu* create_cpu(s4u::Host* host, const std::vector<double>& speed_per_pstate) override;
double next_occurring_event(double now) override;
void update_actions_state(double now, double delta) override;