* under the terms of the license (GNU LGPL) which comes with this package. */
#include "src/plugins/vm/VirtualMachineImpl.hpp"
+#include "src/simix/smx_private.hpp"
+
#include <string>
XBT_LOG_NEW_DEFAULT_SUBCATEGORY(surf_host, surf, "Logging specific to the SURF host module");
delete piface_->pimpl_;
piface_->pimpl_ = this;
}
+HostImpl::~HostImpl()
+{
+ /* All processes should be gone when the host is turned off (by the end of the simulation). */
+ if (not process_list.empty()) {
+ std::string msg = std::string("Shutting down host, but it's not empty:");
+ for (auto const& process : process_list)
+ msg += "\n\t" + std::string(process.get_name());
+
+ SIMIX_display_process_status();
+ THROWF(arg_error, 0, "%s", msg.c_str());
+ }
+ for (auto const& arg : auto_restart_processes)
+ delete arg;
+ auto_restart_processes.clear();
+ for (auto const& arg : boot_processes)
+ delete arg;
+ boot_processes.clear();
+}
+
+/** Re-starts all the actors that are marked as restartable.
+ *
+ * Weird things will happen if you turn on an host that is already on. S4U is fool-proof, not this.
+ */
+void HostImpl::turn_on()
+{
+ for (auto const& arg : boot_processes) {
+ XBT_DEBUG("Booting Process %s(%s) right now", arg->name.c_str(), arg->host->get_cname());
+ smx_actor_t actor = simix_global->create_process_function(arg->name.c_str(), arg->code, nullptr, arg->host,
+ arg->properties.get(), nullptr);
+ if (arg->kill_time >= 0)
+ simcall_process_set_kill_time(actor, arg->kill_time);
+ if (arg->auto_restart)
+ actor->auto_restart_ = arg->auto_restart;
+ }
+}
+/** Kill all actors hosted here */
+void HostImpl::turn_off()
+{
+ if (not process_list.empty()) {
+ for (auto& actor : process_list) {
+ SIMIX_process_kill(&actor, SIMIX_process_self());
+ XBT_DEBUG("Killing %s@%s on behalf of %s which turned off that host.", actor.get_cname(),
+ actor.host_->get_cname(), SIMIX_process_self()->get_cname());
+ }
+ }
+}
+std::vector<s4u::ActorPtr> HostImpl::get_all_actors()
+{
+ std::vector<s4u::ActorPtr> res;
+ for (auto& actor : process_list)
+ res.push_back(actor.ciface());
+ return res;
+}
+int HostImpl::get_actor_count()
+{
+ return process_list.size();
+}
std::vector<const char*> HostImpl::get_attached_storages()
{
std::vector<const char*> storages;