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Use structured binding declarations (sonar, c++17).
[simgrid.git] / src / s4u / s4u_Actor.cpp
index bc9956a..8c0fc2e 100644 (file)
@@ -14,7 +14,6 @@
 #include "src/include/mc/mc.h"
 #include "src/kernel/EngineImpl.hpp"
 #include "src/kernel/actor/ActorImpl.hpp"
-#include "src/kernel/context/Context.hpp"
 #include "src/mc/mc_replay.hpp"
 #include "src/surf/HostImpl.hpp"
 
@@ -51,7 +50,7 @@ ActorPtr Actor::init(const std::string& name, s4u::Host* host)
 {
   const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
   kernel::actor::ActorImpl* actor =
-      kernel::actor::simcall([self, &name, host] { return self->init(name, host).get(); });
+      kernel::actor::simcall_answered([self, &name, host] { return self->init(name, host).get(); });
   return actor->get_iface();
 }
 
@@ -66,7 +65,7 @@ ActorPtr Actor::set_stacksize(unsigned stacksize)
 
 ActorPtr Actor::start(const std::function<void()>& code)
 {
-  simgrid::kernel::actor::simcall([this, &code] { pimpl_->start(code); });
+  simgrid::kernel::actor::simcall_answered([this, &code] { pimpl_->start(code); });
   return this;
 }
 
@@ -74,7 +73,7 @@ ActorPtr Actor::create(const std::string& name, s4u::Host* host, const std::func
 {
   const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
   kernel::actor::ActorImpl* actor =
-      kernel::actor::simcall([self, &name, host, &code] { return self->init(name, host)->start(code); });
+      kernel::actor::simcall_answered([self, &name, host, &code] { return self->init(name, host)->start(code); });
 
   return actor->get_iface();
 }
@@ -109,10 +108,13 @@ void Actor::join() const
 
 void Actor::join(double timeout) const
 {
+  xbt_assert(not(MC_is_active() || MC_record_replay_is_active()),
+             "Actor::join() is not usable in MC yet. Please report this bug.");
+
   kernel::actor::ActorImpl* issuer = kernel::actor::ActorImpl::self();
   const kernel::actor::ActorImpl* target = pimpl_;
   kernel::actor::simcall_blocking([issuer, target, timeout] {
-    if (target->finished_) {
+    if (target->wannadie()) {
       // The joined actor is already finished, just wake up the issuer right away
       issuer->simcall_answer();
     } else {
@@ -122,28 +124,36 @@ void Actor::join(double timeout) const
   });
 }
 
-void Actor::set_auto_restart(bool autorestart)
+Actor* Actor::set_auto_restart(bool autorestart)
 {
-  kernel::actor::simcall([this, autorestart]() {
-    xbt_assert(autorestart && not pimpl_->has_to_auto_restart()); // FIXME: handle all cases
+  if (autorestart == pimpl_->has_to_auto_restart()) // not changed
+    return this;
+
+  kernel::actor::simcall_answered([this, autorestart]() {
+    xbt_assert(autorestart, "Asking an actor to stop being autorestart is not implemented yet. Ask us if you need it.");
     pimpl_->set_auto_restart(autorestart);
 
     auto* arg = new kernel::actor::ProcessArg(pimpl_->get_host(), pimpl_);
     XBT_DEBUG("Adding %s to the actors_at_boot_ list of Host %s", arg->name.c_str(), arg->host->get_cname());
     pimpl_->get_host()->get_impl()->add_actor_at_boot(arg);
   });
+  return this;
+}
+int Actor::get_restart_count() const
+{
+  return pimpl_->get_restart_count();
 }
 
 void Actor::on_exit(const std::function<void(bool /*failed*/)>& fun) const
 {
-  kernel::actor::simcall([this, &fun] { pimpl_->on_exit->emplace_back(fun); });
+  kernel::actor::simcall_answered([this, &fun] { pimpl_->on_exit->emplace_back(fun); });
 }
 
 void Actor::set_host(Host* new_host)
 {
   const s4u::Host* previous_location = get_host();
 
-  kernel::actor::simcall([this, new_host]() {
+  kernel::actor::simcall_answered([this, new_host]() {
     for (auto const& activity : pimpl_->activities_) {
       // FIXME: implement the migration of other kinds of activities
       if (auto exec = boost::dynamic_pointer_cast<kernel::activity::ExecImpl>(activity))
@@ -160,9 +170,10 @@ s4u::Host* Actor::get_host() const
   return this->pimpl_->get_host();
 }
 
-void Actor::daemonize()
+Actor* Actor::daemonize()
 {
-  kernel::actor::simcall([this]() { pimpl_->daemonize(); });
+  kernel::actor::simcall_answered([this]() { pimpl_->daemonize(); });
+  return this;
 }
 
 bool Actor::is_daemon() const
@@ -212,7 +223,7 @@ void Actor::suspend()
 
 void Actor::resume()
 {
-  kernel::actor::simcall([this] { pimpl_->resume(); });
+  kernel::actor::simcall_answered([this] { pimpl_->resume(); });
   s4u::Actor::on_resume(*this);
 }
 
@@ -223,7 +234,7 @@ bool Actor::is_suspended() const
 
 void Actor::set_kill_time(double kill_time)
 {
-  kernel::actor::simcall([this, kill_time] { pimpl_->set_kill_time(kill_time); });
+  kernel::actor::simcall_answered([this, kill_time] { pimpl_->set_kill_time(kill_time); });
 }
 
 /** @brief Get the kill time of an actor(or 0 if unset). */
@@ -235,14 +246,14 @@ double Actor::get_kill_time() const
 void Actor::kill()
 {
   const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
-  kernel::actor::simcall([this, self] { self->kill(pimpl_); });
+  kernel::actor::simcall_answered([this, self] { self->kill(pimpl_); });
 }
 
 // ***** Static functions *****
 
 ActorPtr Actor::by_pid(aid_t pid)
 {
-  kernel::actor::ActorImpl* actor = kernel::actor::ActorImpl::by_pid(pid);
+  kernel::actor::ActorImpl* actor = kernel::EngineImpl::get_instance()->get_actor_by_pid(pid);
   if (actor != nullptr)
     return actor->get_iface();
   else
@@ -252,7 +263,7 @@ ActorPtr Actor::by_pid(aid_t pid)
 void Actor::kill_all()
 {
   const kernel::actor::ActorImpl* self = kernel::actor::ActorImpl::self();
-  kernel::actor::simcall([self] { self->kill_all(); });
+  kernel::actor::simcall_answered([self] { self->kill_all(); });
 }
 
 const std::unordered_map<std::string, std::string>* Actor::get_properties() const
@@ -268,12 +279,12 @@ const char* Actor::get_property(const std::string& key) const
 
 void Actor::set_property(const std::string& key, const std::string& value)
 {
-  kernel::actor::simcall([this, &key, &value] { pimpl_->set_property(key, value); });
+  kernel::actor::simcall_answered([this, &key, &value] { pimpl_->set_property(key, value); });
 }
 
 Actor* Actor::restart()
 {
-  return kernel::actor::simcall([this]() { return pimpl_->restart(); });
+  return kernel::actor::simcall_answered([this]() { return pimpl_->restart(); });
 }
 
 // ***** this_actor *****
@@ -330,7 +341,7 @@ void sleep_for(double duration)
 
 void yield()
 {
-  kernel::actor::simcall([] { /* do nothing*/ });
+  kernel::actor::simcall_answered([] { /* do nothing*/ });
 }
 
 XBT_PUBLIC void sleep_until(double wakeup_time)
@@ -356,6 +367,11 @@ void parallel_execute(const std::vector<s4u::Host*>& hosts, const std::vector<do
   exec_init(hosts, flops_amounts, bytes_amounts)->wait();
 }
 
+void thread_execute(s4u::Host* host, double flops_amount, int thread_count)
+{
+  Exec::init()->set_flops_amount(flops_amount)->set_host(host)->set_thread_count(thread_count)->wait();
+}
+
 ExecPtr exec_init(double flops_amount)
 {
   return Exec::init()->set_flops_amount(flops_amount)->set_host(get_host());
@@ -429,7 +445,7 @@ void suspend()
 void exit()
 {
   kernel::actor::ActorImpl* self = simgrid::kernel::actor::ActorImpl::self();
-  simgrid::kernel::actor::simcall([self] { self->exit(); });
+  simgrid::kernel::actor::simcall_answered([self] { self->exit(); });
   THROW_IMPOSSIBLE;
 }
 
@@ -572,8 +588,8 @@ xbt_dict_t sg_actor_get_properties(const_sg_actor_t actor)
   const std::unordered_map<std::string, std::string>* props = actor->get_properties();
   if (props == nullptr)
     return nullptr;
-  for (auto const& kv : *props) {
-    xbt_dict_set(as_dict, kv.first.c_str(), xbt_strdup(kv.second.c_str()));
+  for (auto const& [key, value] : *props) {
+    xbt_dict_set(as_dict, key.c_str(), xbt_strdup(value.c_str()));
   }
   return as_dict;
 }
@@ -707,7 +723,7 @@ sg_actor_t sg_actor_attach(const char* name, void* data, sg_host_t host, xbt_dic
   xbt_dict_free(&properties);
 
   /* Let's create the actor: SIMIX may decide to start it right now, even before returning the flow control to us */
-  smx_actor_t actor = nullptr;
+  simgrid::kernel::actor::ActorImpl* actor = nullptr;
   try {
     actor = simgrid::kernel::actor::ActorImpl::attach(name, data, host).get();
     actor->set_properties(props);