-/* Copyright (c) 2007, 2008, 2009, 2010. The SimGrid Team.
+/* Copyright (c) 2007-2015. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
#ifdef __cplusplus
+#include <cstdint>
+
#include "ns3/core-module.h"
-#include "ns3/helper-module.h"
-#include "ns3/simulator-module.h"
-#include "ns3/node-module.h"
-#include "ns3/helper-module.h"
-#include "ns3/global-routing-module.h"
+#include "my-point-to-point-helper.h"
+
+#include "ns3/node.h"
+#include "ns3/global-route-manager.h"
+#include "ns3/csma-helper.h"
+#include "ns3/internet-stack-helper.h"
+#include "ns3/ipv4-address-helper.h"
+#include "ns3/point-to-point-helper.h"
+#include "ns3/packet-sink-helper.h"
+#include "ns3/inet-socket-address.h"
#include "ns3/tcp-socket-factory.h"
-using namespace ns3;
-using namespace std;
-
struct MySocket{
- uint32_t bufferedBytes;
- uint32_t sentBytes;
- uint32_t remaining;
- uint32_t totalBytes;
+ std::uint32_t bufferedBytes;
+ std::uint32_t sentBytes;
+ std::uint32_t remaining;
+ std::uint32_t totalBytes;
char finished;
void* action;
};
private:
public:
- NS3Sim();
- ~NS3Sim();
- void create_flow_NS3(Ptr<Node> src,
- Ptr<Node> dst,
- uint16_t port_number,
- double start,
- const char *addr,
- uint32_t TotalBytes,
- void * action);
- void simulator_stop(double min);
- void simulator_start(void);
- void* get_action_from_socket(void *socket);
- double get_remains_from_socket(void *socket);
- double get_sent_from_socket(void *socket);
- char get_finished(void *socket);
+ NS3Sim();
+ ~NS3Sim();
+ void create_flow_NS3(ns3::Ptr<ns3::Node> src,
+ ns3::Ptr<ns3::Node> dst,
+ std::uint16_t port_number,
+ double start,
+ const char *addr,
+ std::uint32_t TotalBytes,
+ void * action);
+ void simulator_start(double min);
+ void* get_action_from_socket(void *socket);
+ double get_remains_from_socket(void *socket);
+ double get_sent_from_socket(void *socket);
+ char get_finished(void *socket);
};
#endif /* __cplusplus */