XBT_INFO("not bound => duration %f (%f flops/s)", duration, flops_per_sec);
}
-#define DOUBLE_MAX 1e11
static void worker_busy_loop(const char* name, double speed)
{
- simgrid::s4u::ExecPtr exec = simgrid::s4u::this_actor::exec_async(DOUBLE_MAX);
- double exec_remain_prev = DOUBLE_MAX;
+ double exec_remain_prev = 1e11;
+ simgrid::s4u::ExecPtr exec = simgrid::s4u::this_actor::exec_async(exec_remain_prev);
for (int i = 0; i < 10; i++) {
if (speed > 0) {
double new_bound = (speed / 10) * i;