You should not access directly to the fields of the pointed structure, but always use the provided API to interact
with actors.
*/
-XBT_PUBLIC int sg_actor_get_PID(sg_actor_t actor);
-XBT_PUBLIC int sg_actor_get_PPID(sg_actor_t actor);
+XBT_PUBLIC aid_t sg_actor_get_PID(sg_actor_t actor);
+XBT_PUBLIC aid_t sg_actor_get_PPID(sg_actor_t actor);
XBT_PUBLIC sg_actor_t sg_actor_by_PID(aid_t pid);
XBT_PUBLIC const char* sg_actor_get_name(sg_actor_t actor);
XBT_PUBLIC sg_host_t sg_actor_get_host(sg_actor_t actor);
XBT_PUBLIC void sg_actor_kill_all();
XBT_PUBLIC void sg_actor_set_kill_time(sg_actor_t actor, double kill_time);
XBT_PUBLIC void sg_actor_yield();
+XBT_PUBLIC void sg_actor_sleep_for(double duration);
+XBT_PUBLIC sg_actor_t sg_actor_attach(const char* name, void* data, sg_host_t host, xbt_dict_t properties);
+XBT_PUBLIC void sg_actor_detach();
+XBT_PUBLIC sg_actor_t sg_actor_self();
+XBT_PUBLIC aid_t sg_actor_self_get_pid();
+XBT_PUBLIC aid_t sg_actor_self_get_ppid();
+XBT_PUBLIC const char* sg_actor_self_get_name();
+XBT_PUBLIC void sg_actor_self_execute(double flops);
+XBT_PUBLIC void sg_actor_ref(sg_actor_t actor);
+XBT_PUBLIC void sg_actor_unref(sg_actor_t actor);
+XBT_PUBLIC void* sg_actor_data(sg_actor_t actor);
+XBT_PUBLIC void sg_actor_data_set(sg_actor_t actor, void* userdata);
+
SG_END_DECL()
#endif /* INCLUDE_SIMGRID_ACTOR_H_ */