namespace simgrid {
namespace s4u {
+simgrid::xbt::signal<void(VirtualMachine&)> VirtualMachine::on_creation;
simgrid::xbt::signal<void(VirtualMachine const&)> VirtualMachine::on_start;
simgrid::xbt::signal<void(VirtualMachine const&)> VirtualMachine::on_started;
simgrid::xbt::signal<void(VirtualMachine const&)> VirtualMachine::on_shutdown;
simgrid::xbt::signal<void(VirtualMachine const&)> VirtualMachine::on_resume;
simgrid::xbt::signal<void(VirtualMachine const&)> VirtualMachine::on_migration_start;
simgrid::xbt::signal<void(VirtualMachine const&)> VirtualMachine::on_migration_end;
+simgrid::xbt::signal<void(VirtualMachine const&)> VirtualMachine::on_destruction;
VirtualMachine::VirtualMachine(const std::string& name, s4u::Host* physical_host, int core_amount)
: VirtualMachine(name, physical_host, core_amount, 1024)
set_pstate(physical_host->get_pstate());
seal(); // seal this host
-}
-
-VirtualMachine::~VirtualMachine()
-{
- on_destruction(*this);
-
- /* Don't free these things twice: they are the ones of my physical host */
- set_netpoint(nullptr);
+ s4u::VirtualMachine::on_creation(*this);
}
void VirtualMachine::start()
/* Then, destroy the VM object */
kernel::actor::simcall([this]() {
+ get_vm_impl()->destroy();
get_impl()->destroy();
+
+ /* Don't free these things twice: they are the ones of my physical host */
+ set_netpoint(nullptr);
delete this;
});
};