+/** @brief Suspend the actor. */
+XBT_PUBLIC void suspend();
+
+/** @brief yield the actor. */
+XBT_PUBLIC void yield();
+
+/** @brief Resume the actor. */
+XBT_PUBLIC void resume();
+
+XBT_PUBLIC bool isSuspended();
+
+/** @brief kill the actor. */
+XBT_PUBLIC void kill();
+
+/** @brief Add a function to the list of "on_exit" functions. */
+XBT_PUBLIC void onExit(int_f_pvoid_pvoid_t fun, void* data);
+
+/** @brief Migrate the actor to a new host. */
+XBT_PUBLIC void migrate(Host* new_host);
+}