-/* Copyright (c) 2016-2018. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2016-2019. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include <xbt/graph.h>
#include <map>
+#include <vector>
namespace simgrid {
namespace kernel {
* called Autonomous Systems in this article).
*
*/
-class XBT_PUBLIC NetZoneImpl : public s4u::NetZone {
+class XBT_PUBLIC NetZoneImpl {
friend simgrid::kernel::EngineImpl; // it destroys netRoot_
protected:
- explicit NetZoneImpl(NetZone* father, std::string name);
+ explicit NetZoneImpl(NetZoneImpl* father, const std::string& name, resource::NetworkModel* network_model);
+ NetZoneImpl(const NetZoneImpl&) = delete;
+ NetZoneImpl& operator=(const NetZoneImpl&) = delete;
virtual ~NetZoneImpl();
public:
- /** @brief Make an host within that NetZone */
- simgrid::s4u::Host* create_host(const char* name, std::vector<double>* speed_per_pstate, int core_count,
+ s4u::NetZone* get_iface() { return &piface_; }
+
+ /** @brief Make a host within that NetZone */
+ simgrid::s4u::Host* create_host(const char* name, const std::vector<double>& speed_per_pstate, int core_count,
std::map<std::string, std::string>* props);
/** @brief Creates a new route in this NetZone */
- void add_bypass_route(NetPoint* src, NetPoint* dst, NetPoint* gw_src, NetPoint* gw_dst,
- std::vector<resource::LinkImpl*>& link_list, bool symmetrical) override;
+ virtual void add_bypass_route(NetPoint* src, NetPoint* dst, NetPoint* gw_src, NetPoint* gw_dst,
+ std::vector<resource::LinkImpl*>& link_list, bool symmetrical);
+
+ /** @brief Seal your netzone once you're done adding content, and before routing stuff through it */
+ virtual void seal();
+ virtual int add_component(kernel::routing::NetPoint* elm); /* A host, a router or a netzone, whatever */
+ virtual void add_route(kernel::routing::NetPoint* src, kernel::routing::NetPoint* dst,
+ kernel::routing::NetPoint* gw_src, kernel::routing::NetPoint* gw_dst,
+ std::vector<kernel::resource::LinkImpl*>& link_list, bool symmetrical);
protected:
/**
/* OUT */ std::vector<resource::LinkImpl*>& links, double* latency);
public:
+ resource::NetworkModel* network_model_;
+
+private:
+ s4u::NetZone piface_;
+
+ // our content, as known to our graph routing algorithm (maps vertex_id -> vertex)
+ std::vector<kernel::routing::NetPoint*> vertices_;
+
+ NetZoneImpl* father_ = nullptr;
+
+ std::vector<NetZoneImpl*> children_; // sub-netzones
+
+public:
+ unsigned int get_table_size() { return vertices_.size(); }
+ std::vector<kernel::routing::NetPoint*> get_vertices() { return vertices_; }
+
+ NetZoneImpl* get_father();
+
+ std::vector<NetZoneImpl*>* get_children(); // Sub netzones
+
+private:
+ std::string name_;
+ bool sealed_ = false; // We cannot add more content when sealed
+
+public:
+ /** @brief Retrieves the name of that netzone as a C++ string */
+ const std::string& get_name() const { return name_; }
+ /** @brief Retrieves the name of that netzone as a C string */
+ const char* get_cname() const;
+
+ std::vector<s4u::Host*> get_all_hosts();
+ int get_host_count();
+
/* @brief get the route between two nodes in the full platform
*
* @param src where from