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[NS3] fixing the remains value when updating actions state
[simgrid.git] / src / surf / ns3 / ns3_simulator.h
index dce821b..5e6792a 100644 (file)
@@ -9,15 +9,50 @@
 
 #ifdef __cplusplus
 
+#include "ns3/core-module.h"
+#include "ns3/helper-module.h"
+#include "ns3/simulator-module.h"
+#include "ns3/node-module.h"
+#include "ns3/helper-module.h"
+#include "ns3/global-routing-module.h"
+#include "ns3/tcp-socket-factory.h"
+
+using namespace ns3;
+using namespace std;
+
+struct MySocket{
+  uint32_t bufferedBytes;
+  uint32_t sentBytes;
+  uint32_t remaining;
+  uint32_t totalBytes;
+  uint32_t last_amount_sent;
+  char finished;
+  void* action;
+};
+
 //Simulator s;
 class NS3Sim {
-       NS3Sim();
-       ~NS3Sim();
 
 private:
 
 public:
-
+       NS3Sim();
+       ~NS3Sim();
+       void create_flow_NS3(Ptr<Node> src,
+                                               Ptr<Node> dst,
+                                               uint16_t port_number,
+                                               double start,
+                                               const char *addr,
+                                               uint32_t TotalBytes,
+                                               void * action);
+       void simulator_stop(double min);
+       void simulator_start(void);
+       void* get_action_from_socket(void *socket);
+       double get_remains_from_socket(void *socket);
+       double get_sent_from_socket(void *socket);
+       double get_last_amount_sent_from_socket(void *socket);
+       void reset_last_amount_sent_from_socket(void *socket);
+       char get_finished(void *socket);
 };
 
 #endif                          /* __cplusplus */