- std::map<std::string, EntityValue> values_;
- ValueType(const std::string& name, const std::string& alias, Type* father) : Type(name, alias, "", father){};
- ValueType(const std::string& name, Type* father) : Type(name, name, "", father){};
- virtual ~ValueType() = default;
+ std::map<std::string, EntityValue, std::less<>> values_;
+ ValueType(PajeEventType event_type, const std::string& name, const std::string& alias, Type* father)
+ : Type(event_type, name, alias, "", father){};
+ ValueType(PajeEventType event_type, const std::string& name, Type* father)
+ : Type(event_type, name, name, "", father){};