-/* Copyright (c) 2006-2020. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
*/
class XBT_PUBLIC Comm : public Activity_T<Comm> {
Mailbox* mailbox_ = nullptr;
- kernel::actor::ActorImpl* sender_ = nullptr;
+ kernel::actor::ActorImpl* sender_ = nullptr; /* specified for normal mailbox-based communications*/
kernel::actor::ActorImpl* receiver_ = nullptr;
+ Host* from_ = nullptr; /* specified only for direct host-to-host communications */
+ Host* to_ = nullptr;
double rate_ = -1;
void* dst_buff_ = nullptr;
size_t dst_buff_size_ = 0;
void* src_buff_ = nullptr;
size_t src_buff_size_ = sizeof(void*);
- std::string tracing_category_ = "";
/* FIXME: expose these elements in the API */
bool detached_ = false;
bool (*match_fun_)(void*, void*, kernel::activity::CommImpl*) = nullptr;
Comm() = default;
+protected:
+ void complete(Activity::State state) override;
+
public:
#ifndef DOXYGEN
friend Mailbox; // Factory of comms
#endif
- virtual ~Comm();
+ ~Comm() override;
- static xbt::signal<void(Actor const&)> on_sender_start;
- static xbt::signal<void(Actor const&)> on_receiver_start;
- static xbt::signal<void(Actor const&)> on_completion;
+ /*! Creates a communication beween the two given hosts, bypassing the mailbox mechanism. */
+ static CommPtr sendto_init(Host* from, Host* to);
+ /** Do an asynchronous communication between two arbitrary hosts.
+ *
+ * This initializes a communication that completely bypass the mailbox and actors mechanism.
+ * There is really no limit on the hosts involved. In particular, the actor does not have to be on one of the involved
+ * hosts.
+ */
+ static CommPtr sendto_async(Host* from, Host* to, double simulated_size_in_bytes);
+ /** Do a blocking communication between two arbitrary hosts.
+ *
+ * This starts a blocking communication right away, bypassing the mailbox and actors mechanism.
+ * The calling actor is blocked until the end of the communication; there is really no limit on the hosts involved.
+ * In particular, the actor does not have to be on one of the involved hosts. Enjoy the comfort of the simulator :)
+ */
+ static void sendto(Host* from, Host* to, double simulated_size_in_bytes);
+
+ static xbt::signal<void(Comm const&, bool is_sender)> on_start;
+ static xbt::signal<void(Comm const&)> on_completion;
/*! take a vector s4u::CommPtr and return when one of them is finished.
* The return value is the rank of the first finished CommPtr. */
static int wait_any(const std::vector<CommPtr>* comms) { return wait_any_for(comms, -1); }
- /*! Same as wait_any, but with a timeout. If the timeout occurs, parameter last is returned.*/
+ /*! Same as wait_any, but with a timeout. Return -1 if the timeout occurs.*/
static int wait_any_for(const std::vector<CommPtr>* comms_in, double timeout);
/*! take a vector s4u::CommPtr and return when all of them is finished. */
static int test_any(const std::vector<CommPtr>* comms);
Comm* start() override;
- Comm* wait() override;
Comm* wait_for(double timeout) override;
- Comm* cancel() override;
bool test() override;
/** Start the comm, and ignore its result. It can be completely forgotten after that. */
/** Specify the data to send.
*
+ * @beginrst
* This is way will get actually copied over to the receiver.
- * That's completely unrelated from the simulated size (given with @ref Activity::set_remaining()):
+ * That's completely unrelated from the simulated size (given by :cpp:func:`simgrid::s4u::Comm::set_payload_size`):
* you can send a short buffer in your simulator, that represents a very large message
* in the simulated world, or the opposite.
+ * @endrst
*/
CommPtr set_src_data(void* buff);
- /** Specify the size of the data to send. Not to be mixed with @ref Activity::set_remaining()
+ /** Specify the size of the data to send (not to be mixed with set_payload_size())
*
- * That's the size of the data to actually copy in the simulator (ie, the data passed with Activity::set_src_data()).
- * That's completely unrelated from the simulated size (given with @ref Activity::set_remaining()):
- * you can send a short buffer in your simulator, that represents a very large message
- * in the simulated world, or the opposite.
+ * @beginrst
+ * That's the size of the data to actually copy in the simulator (ie, the data passed with
+ * :cpp:func:`simgrid::s4u::Comm::set_src_data`). That's completely unrelated from the simulated size (given by
+ * :cpp:func:`simgrid::s4u::Comm::set_payload_size`)): you can send a short buffer in your simulator, that represents
+ * a very large message in the simulated world, or the opposite.
+ * @endrst
*/
CommPtr set_src_data_size(size_t size);
- /** Specify the data to send and its size. Don't mix the size with @ref Activity::set_remaining()
+
+ /** Specify the amount of bytes which exchange should be simulated (not to be mixed with set_src_data_size())
*
+ * @beginrst
+ * That's the size of the simulated data, that's completely related from the actual data size (given by
+ * :cpp:func:`simgrid::s4u::Comm::set_src_data_size`).
+ * @endrst
+ */
+ CommPtr set_payload_size(double bytes);
+
+ /** Specify the data to send and its size (not to be mixed with set_payload_size())
+ *
+ * @beginrst
* This is way will get actually copied over to the receiver.
- * That's completely unrelated from the simulated size (given with @ref Activity::set_remaining()):
+ * That's completely unrelated from the simulated size (given by :cpp:func:`simgrid::s4u::Comm::set_payload_size`):
* you can send a short buffer in your simulator, that represents a very large message
* in the simulated world, or the opposite.
+ * @endrst
*/
CommPtr set_src_data(void* buff, size_t size);
*
* That's a buffer where the sent data will be copied */
CommPtr set_dst_data(void** buff, size_t size);
-
- CommPtr set_tracing_category(const std::string& category);
+ /** Retrieve where the data will be copied on the receiver side */
+ void* get_dst_data();
/** Retrieve the mailbox on which this comm acts */
Mailbox* get_mailbox() const;
size_t get_dst_data_size() const;
Actor* get_sender() const;
+
+ bool is_assigned() const override { return (to_ != nullptr && from_ != nullptr) || (mailbox_ != nullptr); }
};
} // namespace s4u
} // namespace simgrid