XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor_kill, "Messages specific for this s4u example");
+static int on_exit(void*, void*)
+{
+ XBT_INFO("I have been killed!");
+ return 0;
+}
+
static void victim()
{
+ simgrid::s4u::this_actor::onExit(on_exit, nullptr);
XBT_INFO("Hello!");
XBT_INFO("Suspending myself");
simgrid::s4u::this_actor::suspend(); /* - Start by suspending itself */
simgrid::s4u::Actor::createActor("victim", simgrid::s4u::Host::by_name("Fafard"), victim);
simgrid::s4u::this_actor::sleep_for(10); /* - Wait for 10 seconds */
- XBT_INFO("Resume process"); /* - Resume it from its suspended state */
+ XBT_INFO("Resume the victim"); /* - Resume it from its suspended state */
poor_victim->resume();
+ simgrid::s4u::this_actor::sleep_for(2);
- XBT_INFO("Kill process"); /* - and then kill it */
+ XBT_INFO("Kill the victim"); /* - and then kill it */
poor_victim->kill();
+ simgrid::s4u::this_actor::sleep_for(1);
+
+ XBT_INFO("Killing everybody but myself");
+ simgrid::s4u::Actor::killAll();
XBT_INFO("OK, goodbye now. I commit a suicide.");
simgrid::s4u::this_actor::kill();
e.loadPlatform(argv[1]); /* - Load the platform description */
/* - Create and deploy killer process, that will create the victim process */
simgrid::s4u::Actor::createActor("killer", simgrid::s4u::Host::by_name("Tremblay"), killer);
+ simgrid::s4u::Actor::createActor("Alice", simgrid::s4u::Host::by_name("Jupiter"), victim);
+ simgrid::s4u::Actor::createActor("Bob", simgrid::s4u::Host::by_name("Ginette"), victim);
+ simgrid::s4u::Actor::createActor("Carol", simgrid::s4u::Host::by_name("Bourassa"), victim);
+ simgrid::s4u::Actor::createActor("Dave", simgrid::s4u::Host::by_name("Boivin"), victim);
e.run(); /* - Run the simulation */