XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_actor_kill, "Messages specific for this s4u example");
-static int on_exit(void*, void*)
-{
- XBT_INFO("I have been killed!");
- return 0;
-}
-
static void victimA_fun()
{
- simgrid::s4u::this_actor::on_exit(on_exit, nullptr);
+ simgrid::s4u::this_actor::on_exit([](int, void*) { XBT_INFO("I have been killed!"); }, nullptr);
XBT_INFO("Hello!");
XBT_INFO("Suspending myself");
simgrid::s4u::this_actor::suspend(); /* - Start by suspending itself */
simgrid::s4u::Actor::kill_all();
XBT_INFO("OK, goodbye now. I commit a suicide.");
- simgrid::s4u::this_actor::kill();
+ simgrid::s4u::this_actor::exit();
- XBT_INFO("This line will never get displayed: I'm already dead since the previous line.");
+ XBT_INFO("This line never gets displayed: I'm already dead since the previous line.");
}
int main(int argc, char* argv[])