/** Registers the main function of an actor that will be launched from the deployment file */
void register_function(const char* name, int (*code)(int, char**));
+ // FIXME: provide a register_function(std::string, void (*code)(int, char**)) and deprecate the int returning one
+ // FIXME: provide a register_function(std::string, std::vector<std::string>)
/** Registers a function as the default main function of actors
*
*/
void register_default(int (*code)(int, char**));
+ template <class F> void register_actor(const char* name)
+ {
+ simgrid::simix::register_function(name, [](std::vector<std::string> args) {
+ return simgrid::simix::ActorCode([args] {
+ F code(std::move(args));
+ code();
+ });
+ });
+ }
+
+ template <class F> void register_actor(const char* name, F code)
+ {
+ simgrid::simix::register_function(name, [code](std::vector<std::string> args) {
+ return simgrid::simix::ActorCode([code, args] { code(std::move(args)); });
+ });
+ }
+
/** @brief Load a deployment file and launch the actors that it contains */
void load_deployment(const char* deploy);
protected:
friend s4u::Host;
friend s4u::Storage;
- void add_host(std::string name, simgrid::s4u::Host* host);
- void del_host(std::string name);
- void add_storage(std::string name, simgrid::s4u::Storage* storage);
- void del_storage(std::string name);
+ friend kernel::routing::NetPoint;
+ friend kernel::routing::NetZoneImpl;
+ void host_register(std::string name, simgrid::s4u::Host* host);
+ void host_unregister(std::string name);
+ void storage_register(std::string name, simgrid::s4u::Storage* storage);
+ void storage_unregister(std::string name);
+ void netpoint_register(simgrid::kernel::routing::NetPoint* card);
+ void netpoint_unregister(simgrid::kernel::routing::NetPoint* card);
public:
- simgrid::s4u::Host* host_by_name(std::string name);
- simgrid::s4u::Host* host_by_name_or_null(std::string name);
- simgrid::s4u::Storage* storage_by_name(std::string name);
- simgrid::s4u::Storage* storage_by_name_or_null(std::string name);
-
size_t get_host_count();
- void get_host_list(std::vector<Host*>* whereTo);
std::vector<Host*> get_all_hosts();
+ simgrid::s4u::Host* host_by_name(std::string name);
+ simgrid::s4u::Host* host_by_name_or_null(std::string name);
- size_t getLinkCount();
- void getLinkList(std::vector<Link*> * list);
- std::vector<Link*> getAllLinks();
+ size_t get_link_count();
+ std::vector<Link*> get_all_links();
- std::vector<Storage*> getAllStorages();
+ size_t get_storage_count();
+ std::vector<Storage*> get_all_storages();
+ simgrid::s4u::Storage* storage_by_name(std::string name);
+ simgrid::s4u::Storage* storage_by_name_or_null(std::string name);
/** @brief Run the simulation */
void run();
/** @brief Retrieve the simulation time */
- static double getClock();
+ static double get_clock();
/** @brief Retrieve the engine singleton */
static s4u::Engine* getInstance();
/** @brief Retrieve the netcard of the given name (or nullptr if not found) */
simgrid::kernel::routing::NetPoint* getNetpointByNameOrNull(std::string name);
void getNetpointList(std::vector<simgrid::kernel::routing::NetPoint*> * list);
- void netpointRegister(simgrid::kernel::routing::NetPoint * card);
- void netpointUnregister(simgrid::kernel::routing::NetPoint * card);
-
- template <class F> void register_actor(const char* name)
- {
- simgrid::simix::register_function(name, [](std::vector<std::string> args) {
- return simgrid::simix::ActorCode([args] {
- F code(std::move(args));
- code();
- });
- });
- }
-
- template <class F> void register_actor(const char* name, F code)
- {
- simgrid::simix::register_function(name, [code](std::vector<std::string> args) {
- return simgrid::simix::ActorCode([code, args] { code(std::move(args)); });
- });
- }
/** Returns whether SimGrid was initialized yet -- mostly for internal use */
static bool isInitialized();
{
register_default(code);
}
+ template <class F>
+ XBT_ATTRIB_DEPRECATED_v323("Please use Engine::register_actor()") void registerFunction(const char* name)
+ {
+ register_actor<F>(name);
+ }
+ template <class F>
+ XBT_ATTRIB_DEPRECATED_v323("Please use Engine::register_actor()") void registerFunction(const char* name, F code)
+ {
+ register_actor<F>(name, code);
+ }
+
XBT_ATTRIB_DEPRECATED_v323("Please use Engine::load_deployment()") void loadDeployment(const char* deploy)
{
load_deployment(deploy);
}
XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_host_count()") size_t getHostCount() { return get_host_count(); }
- XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_host_list()") void getHostList(std::vector<Host*>* whereTo)
- {
- get_host_list(whereTo);
- }
+ XBT_ATTRIB_DEPRECATED_v322("Engine::getHostList() is deprecated in favor of Engine::get_all_hosts(). Please switch "
+ "before v3.22") void getHostList(std::vector<Host*>* whereTo);
XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_all_hosts()") std::vector<Host*> getAllHosts()
{
return get_all_hosts();
}
+ XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_link_count()") size_t getLinkCount() { return get_link_count(); }
+ XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_link_list()")
+ XBT_ATTRIB_DEPRECATED_v322("Engine::getLinkList() is deprecated in favor of Engine::get_all_links(). Please "
+ "switch before v3.22") void getLinkList(std::vector<Link*>* list);
+ XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_link_list()") std::vector<Link*> getAllLinks()
+ {
+ return get_all_links();
+ }
+ XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_all_storages()") std::vector<Storage*> getAllStorages()
+ {
+ return get_all_storages();
+ }
+ XBT_ATTRIB_DEPRECATED_v323("Please use Engine::get_clock()") static double getClock() { return get_clock(); }
simgrid::kernel::EngineImpl* pimpl;
/** Callback fired when the platform is created (ie, the xml file parsed),
* right before the actual simulation starts. */
-extern XBT_PUBLIC xbt::signal<void()> onPlatformCreated;
+extern XBT_PUBLIC xbt::signal<void()> on_platform_created;
+
+/** Callback fired when the platform is about to be created (ie, just before the xml file is parsed) */
+extern XBT_PUBLIC xbt::signal<void()> on_platform_creation;
/** Callback fired when the main simulation loop ends, just before the end of Engine::run() */
extern XBT_PUBLIC xbt::signal<void()> onSimulationEnd;