-typedef struct s_gras_socket {
- gras_trp_plugin_t *plugin;
-
- int incoming :1; /* true if we can read from this sock */
- int outgoing :1; /* true if we can write on this sock */
- int accepting :1; /* true if master incoming sock in tcp */
- int raw :1; /* true if this is an experiment socket instead of messaging */
-
- unsigned long int bufSize; /* what to say to the OS. field here to remember it when accepting */
-
- int sd;
- int port; /* port on this side */
- int peer_port; /* port on the other side */
- char *peer_name; /* hostname of the other side */
-
- void *data; /* plugin specific data */
+typedef struct s_gras_socket {
+ gras_trp_plugin_t plugin;
+
+ int incoming:1; /* true if we can read from this sock */
+ int outgoing:1; /* true if we can write on this sock */
+ int accepting:1; /* true if master incoming sock in tcp */
+ int meas:1; /* true if this is an experiment socket instead of messaging */
+ int valid:1; /* false if a select returned that the peer quitted, forcing us to "close" the socket */
+ int moredata:1; /* TCP socket use a buffer and read operation get as much
+ data as possible. It is possible that several messages
+ are received in one shoot, and select won't catch them
+ afterward again.
+ This boolean indicates that this is the case, so that we
+ don't call select in that case. Note that measurement
+ sockets are not concerned since they use the TCP
+ interface directly, with no buffer. */
+
+ int recvd:1; /* true if the recvd_val field contains one byte of the stream (that we peek'ed to check the socket validity) */
+ char recvd_val; /* what we peeked from the socket, if any */
+
+ unsigned long int buf_size; /* what to say to the OS.
+ Field here to remember it when accepting */
+
+ int sd;
+ int port; /* port on this side */
+ int peer_port; /* port on the other side */
+ char *peer_name; /* hostname of the other side */
+ char *peer_proc; /* process on the other side */
+
+ void *data; /* plugin specific data */