--- /dev/null
+/* Copyright (c) 2016. The SimGrid Team. All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#ifndef SIMGRID_SURF_AS_HPP
+#define SIMGRID_SURF_AS_HPP
+
+#include "xbt/graph.h"
+
+#include "simgrid/s4u/forward.hpp"
+#include "simgrid/s4u/As.hpp"
+
+#include "src/surf/xml/platf_private.hpp" // FIXME: kill sg_platf_route_cbarg_t to remove that UGLY include
+
+namespace simgrid {
+namespace routing {
+ class RoutingPlatf; // FIXME: KILLME
+
+/** @brief Autonomous Systems
+ *
+ * An AS is a network container, in charge of routing information between elements (hosts) and to the nearby ASes.
+ * In SimGrid, there is a hierarchy of ASes, with a unique root AS (that you can retrieve from the s4u::Engine).
+ */
+XBT_PUBLIC_CLASS AsImpl : public s4u::As {
+ friend simgrid::routing::RoutingPlatf;
+protected:
+ explicit AsImpl(const char *name);
+ ~AsImpl() override;
+
+public:
+ /**
+ * @brief Probe the routing path between two points
+ *
+ * The networking model uses this function when creating a communication
+ * to retrieve both the list of links that the create communication will use,
+ * and the summed latency that these links represent.
+ *
+ * The network could recompute the latency by itself from the list, but it would
+ * require an additional link set traversal. This operation being on the critical
+ * path of SimGrid, the routing computes the latency in behalf of the network.
+ *
+ * Things are rather complex here because we have to find the path from ASes to ASes, and within each.
+ * In addition, the different ASes may use differing routing models.
+ * Some ASes may be routed in full, others may have only some connection information and use a shortest path on top of that, and so on.
+ * Some ASes may even not have any predefined links and use only coordinate information to compute the latency.
+ *
+ * So, the path is constructed recursively, with each traversed AS adding its information to the set.
+ * The algorithm for that is explained in http://hal.inria.fr/hal-00650233/
+ *
+ * @param src Initial point of the routing path
+ * @param dst Final point of the routing path
+ * @param into Container into which the traversed links should be pushed
+ * @param latency Accumulator in which the latencies should be added (caller must set it to 0)
+ */
+ virtual void getRouteAndLatency(NetCard *src, NetCard *dst, sg_platf_route_cbarg_t into, double *latency)=0;
+ /** @brief retrieves the list of all routes of size 1 (of type src x dst x Link) */
+ virtual xbt_dynar_t getOneLinkRoutes();
+ std::vector<surf::Link*> *getBypassRoute(routing::NetCard *src, routing::NetCard *dst);
+
+ virtual void getGraph(xbt_graph_t graph, xbt_dict_t nodes, xbt_dict_t edges)=0;
+ static void getRouteRecursive(routing::NetCard *src, routing::NetCard *dst, /* OUT */ std::vector<surf::Link*> * links, double *latency);
+
+
+ enum class RoutingMode {
+ unset = 0, /**< Undefined type */
+ base, /**< Base case: use simple link lists for routing */
+ recursive /**< Recursive case: also return gateway information */
+ };
+ /* FIXME: protect the following fields once the construction madness is sorted out */
+ RoutingMode hierarchy_ = RoutingMode::unset;
+ routing::NetCard *netcard_ = nullptr; // Our representative in the father AS
+};
+
+}}; // Namespace simgrid::s4u
+
+#endif /* SIMGRID_SURF_AS_HPP */