/* context_lua - implementation of context switching with lua coroutines */
-/* Copyright (c) 2010 the SimGrid team. All right reserved */
+/* Copyright (c) 2010. The SimGrid Team.
+ * All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include <lauxlib.h>
#include <lualib.h>
+#include "smx_context_private.h"
+
+/* We don't use that factory at all for now. This may change at some point,
+ * to reduce the amount of memory per user thread in sysv
+ */
+
+lua_State *simgrid_lua_state;
+void SIMIX_ctx_lua_factory_init(smx_context_factory_t *factory) {
+}
+
+#ifdef KILLME
/* lua can run with ultra tiny stacks since the user code lives in lua stacks, not the main one */
//#define CONTEXT_STACK_SIZE 4*1024
-#include "smx_context_sysv_private.h"
XBT_LOG_EXTERNAL_DEFAULT_CATEGORY(lua);
-lua_State *simgrid_lua_state;
static smx_context_t
smx_ctx_lua_create_context(xbt_main_func_t code, int argc, char** argv,
smx_ctx_sysv_resume(new_context);
}
#endif
+
+#endif