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actually rename s4u::Process into s4u::Actor
[simgrid.git]
/
include
/
simgrid
/
s4u
/
mailbox.hpp
diff --git
a/include/simgrid/s4u/mailbox.hpp
b/include/simgrid/s4u/mailbox.hpp
index
c76a4d9
..
cb3369f
100644
(file)
--- a/
include/simgrid/s4u/mailbox.hpp
+++ b/
include/simgrid/s4u/mailbox.hpp
@@
-8,7
+8,7
@@
#include <boost/unordered_map.hpp>
#include <boost/unordered_map.hpp>
-#include "
simgrid/s4u/process
.hpp"
+#include "
actor
.hpp"
namespace simgrid {
namespace s4u {
namespace simgrid {
namespace s4u {
@@
-21,7
+21,7
@@
namespace s4u {
* sender and receiver.
*/
class Mailbox {
* sender and receiver.
*/
class Mailbox {
- friend
Process
;
+ friend
Actor
;
private:
Mailbox(const char*name, smx_rdv_t inferior);
private:
Mailbox(const char*name, smx_rdv_t inferior);