+ /** @brief Retrieves the network model associated to this NetZone */
+ resource::NetworkModel* get_network_model() const { return network_model_; }
+ /** @brief Retrieves the CPU model for virtual machines associated to this NetZone */
+ resource::CpuModel* get_cpu_vm_model() const { return cpu_model_vm_; }
+ /** @brief Retrieves the CPU model for physical machines associated to this NetZone */
+ resource::CpuModel* get_cpu_pm_model() const { return cpu_model_pm_; }
+
+ const s4u::NetZone* get_iface() const { return &piface_; }
+ s4u::NetZone* get_iface() { return &piface_; }
+ unsigned int get_table_size() const { return vertices_.size(); }
+ std::vector<kernel::routing::NetPoint*> get_vertices() const { return vertices_; }
+ NetZoneImpl* get_father() const { return father_; }
+ /** @brief Returns the list of direct children (no grand-children). This returns the internal data, no copy.
+ * Don't mess with it.*/
+ std::vector<NetZoneImpl*>* get_children() { return &children_; }
+ /** @brief Retrieves the name of that netzone as a C++ string */
+ const std::string& get_name() const { return name_; }
+ /** @brief Retrieves the name of that netzone as a C string */
+ const char* get_cname() const { return name_.c_str(); };
+
+ std::vector<s4u::Host*> get_all_hosts() const;
+ int get_host_count() const;
+
+ /** @brief Make a host within that NetZone */
+ s4u::Host* create_host(const std::string& name, const std::vector<double>& speed_per_pstate, int core_amount);
+ /** @brief Make a link within that NetZone */
+ virtual s4u::Link* create_link(const std::string& name, const std::vector<double>& bandwidths,
+ s4u::Link::SharingPolicy policy);
+ /** @brief Creates a new route in this NetZone */
+ virtual void add_bypass_route(NetPoint* src, NetPoint* dst, NetPoint* gw_src, NetPoint* gw_dst,
+ std::vector<resource::LinkImpl*>& link_list, bool symmetrical);
+
+ /** @brief Seal your netzone once you're done adding content, and before routing stuff through it */
+ virtual void seal() { sealed_ = true; };
+ virtual int add_component(kernel::routing::NetPoint* elm); /* A host, a router or a netzone, whatever */
+ virtual void add_route(kernel::routing::NetPoint* src, kernel::routing::NetPoint* dst,
+ kernel::routing::NetPoint* gw_src, kernel::routing::NetPoint* gw_dst,
+ std::vector<kernel::resource::LinkImpl*>& link_list, bool symmetrical);
+
+ /* @brief get the route between two nodes in the full platform
+ *
+ * @param src where from
+ * @param dst where to
+ * @param links Accumulator in which all traversed links should be pushed (caller must empty it)
+ * @param latency Accumulator in which the latencies should be added (caller must set it to 0)
+ */
+ static void get_global_route(routing::NetPoint* src, routing::NetPoint* dst,
+ /* OUT */ std::vector<resource::LinkImpl*>& links, double* latency);
+
+ virtual void get_graph(const s_xbt_graph_t* graph, std::map<std::string, xbt_node_t, std::less<>>* nodes,
+ std::map<std::string, xbt_edge_t, std::less<>>* edges) = 0;