-/* Copyright (c) 2007-2022. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2007-2023. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
-#ifndef SIMCALL_HPP
-#define SIMCALL_HPP
+#ifndef SIMGRID_SIMCALL_HPP
+#define SIMGRID_SIMCALL_HPP
#include "simgrid/forward.h"
-#include "src/kernel/activity/ActivityImpl.hpp"
#include "xbt/utility.hpp"
-/********************************* Simcalls *********************************/
-namespace simgrid {
-namespace kernel {
-namespace actor {
+namespace simgrid::kernel::actor {
-/**
- * @brief Represents a simcall to the kernel.
- */
+/** Contains what's needed to run some code in kernel mode on behalf of an actor */
class Simcall {
public:
/** All possible simcalls. */
simgrid::kernel::actor::ActorImpl* issuer_ = nullptr;
simgrid::kernel::timer::Timer* timeout_cb_ = nullptr; // Callback to timeouts
simgrid::kernel::actor::SimcallObserver* observer_ = nullptr; // makes that simcall observable by the MC
- unsigned int mc_max_consider_ =
- 0; // How many times this simcall should be used. If >1, this will be a fork in the state space.
std::function<void()> const* code_ = nullptr;
const char* get_cname() const;
};
-} // namespace actor
-} // namespace kernel
-} // namespace simgrid
+/** A thing that can be used for an ObjectAccess simcall (getter or setter). */
+class ObjectAccessSimcallItem {
+public:
+ ObjectAccessSimcallItem();
+ void take_ownership();
+ ActorImpl* simcall_owner_;
+};
+
+} // namespace simgrid::kernel::actor
#endif