* backtrack set still contains processes added to the done set.
*/
std::unordered_set<aid_t> get_backtrack_set() const;
+ std::unordered_set<aid_t> get_sleeping_set() const;
+ std::unordered_set<aid_t> get_enabled_actors() const;
std::map<aid_t, Transition> const& get_sleep_set() const { return sleep_set_; }
void add_sleep_set(std::shared_ptr<Transition> t)
{
*/
void remove_subtree_starting_with(aid_t p);
+ /**
+ * @brief
+ */
+ void mark_path_interesting_for_odpor(const odpor::PartialExecution&, const odpor::Execution&);
+
/* Returns the total amount of states created so far (for statistics) */
static long get_expanded_states() { return expended_states_; }
};