simgrid::xbt::signal<void(simgrid::surf::Link*)> Link::onDestruction;
simgrid::xbt::signal<void(simgrid::surf::Link*)> Link::onStateChange;
- simgrid::xbt::signal<void(simgrid::surf::NetworkAction*, e_surf_action_state_t, e_surf_action_state_t)> networkActionStateChangedCallbacks;
+ simgrid::xbt::signal<void(simgrid::surf::NetworkAction*, simgrid::surf::Action::State, simgrid::surf::Action::State)> networkActionStateChangedCallbacks;
simgrid::xbt::signal<void(simgrid::surf::NetworkAction*, simgrid::surf::NetCard *src, simgrid::surf::NetCard *dst, double size, double rate)> networkCommunicateCallbacks;
}
for(ActionList::iterator it(runningActions->begin()), itend(runningActions->end())
; it != itend ; ++it) {
action = static_cast<NetworkAction*>(&*it);
- if (action->m_latency > 0) {
- minRes = (minRes < 0) ? action->m_latency : std::min(minRes, action->m_latency);
+ if (action->latency_ > 0) {
+ minRes = (minRes < 0) ? action->latency_ : std::min(minRes, action->latency_);
}
}
* Action *
**********/
- void NetworkAction::setState(e_surf_action_state_t state){
- e_surf_action_state_t old = getState();
+ void NetworkAction::setState(Action::State state){
+ Action::State old = getState();
Action::setState(state);
networkActionStateChangedCallbacks(this, old, state);
}