Actors: the Active Entities
===========================
-Starting and Stoping Actors
+Starting and Stopping Actors
---------------------------
- **Creating actors:**
Most actors are started from the deployment XML file, because this
- is a :ref:`better scientific habbit <howto_science>`, but you can
+ is a :ref:`better scientific habit <howto_science>`, but you can
also create them directly from your code.
.. tabs::
See also :cpp:func:`sg_actor_kill`, :cpp:func:`sg_actor_kill_all`, :cpp:func:`sg_actor_exit`, :cpp:func:`sg_actor_on_exit`.
- - **Controling the actor life cycle from the XML:**
+ - **Controlling the actor life cycle from the XML:**
You can specify a start time and a kill time in the deployment file.
.. tabs::
- **Platform Tracing:**
This program is a toy example just loading the platform, so that
- you can play with the platform visualization. Recommanded options:
+ you can play with the platform visualization. Recommended options:
``--cfg=tracing:yes --cfg=tracing/categorized:yes``
.. tabs::
with the ns-3 bindings of SimGrid and the tesh file to see how to actually
start a simulation in these settings.
- .. example-tab:: examples/s4u/network-ns3/s4u-network-ns3.cpp
+ .. tabs::
+
+ .. example-tab:: examples/s4u/network-ns3/s4u-network-ns3.cpp
- .. group-tab:: XML
+ .. group-tab:: XML
**Platform files:**