/** @brief Set the maxmin system of the current Model */
void set_maxmin_system(lmm::System* system) { maxmin_system_ = system; }
- /** @brief Get the update mechanism of the current Model */
- UpdateAlgo getUpdateMechanism() const { return update_algorithm_; }
+ /** @brief Get the update algorithm of the current Model */
+ UpdateAlgo get_update_algorithm() const { return update_algorithm_; }
/** @brief Get Action heap */
- heap_type& getActionHeap() { return action_heap_; }
+ heap_type& get_action_heap() { return action_heap_; }
double actionHeapTopDate() const { return action_heap_.top().first; }
Action* actionHeapPop();