*/
static int simgrid_gc(lua_State * L)
{
- if (sglua_is_maestro(L)) {
- MSG_clean();
- }
+ // There is no need to cleanup the C world anymore, as it gets cleaned at system process closing automatically
+ // Maybe at some point we'll want to reintroduce this, for example when encapsulating the simulation properly
+ //if (sglua_is_maestro(L)) {
+ // MSG_clean();
+ //}
return 0;
}