BEGIN_SECTION("exec")
{
- XBT_INFO("Launch a execute(5s), and let it proceed");
+ XBT_INFO("Launch an execute(5s), and let it proceed");
bool global = false;
simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5", all_hosts[1], [&global]() {
BEGIN_SECTION("exec killed at start")
{
- XBT_INFO("Launch a execute(5s), and kill it right after start");
+ XBT_INFO("Launch an execute(5s), and kill it right after start");
simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_killed", all_hosts[1], []() {
assert_exit(false, 0);
simgrid::s4u::this_actor::execute(500000000);
BEGIN_SECTION("exec killed in middle")
{
- XBT_INFO("Launch a execute(5s), and kill it after 2 secs");
+ XBT_INFO("Launch an execute(5s), and kill it after 2 secs");
simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_killed", all_hosts[1], []() {
assert_exit(false, 2);
simgrid::s4u::this_actor::execute(500000000);
BEGIN_SECTION("exec restarted at start")
{
- XBT_INFO("Launch a execute(5s), and restart its host right after start");
+ XBT_INFO("Launch an execute(5s), and restart its host right after start");
simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], []() {
assert_exit(false, 0);
simgrid::s4u::this_actor::execute(500000000);
BEGIN_SECTION("exec restarted in middle")
{
- XBT_INFO("Launch a execute(5s), and restart its host after 2 secs");
+ XBT_INFO("Launch an execute(5s), and restart its host after 2 secs");
simgrid::s4u::ActorPtr exec5 = simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], []() {
assert_exit(false, 2);
simgrid::s4u::this_actor::execute(500000000);
BEGIN_SECTION("exec restarted at end")
{
- XBT_INFO("Launch a execute(5s), and restart its host right when it stops");
+ XBT_INFO("Launch an execute(5s), and restart its host right when it stops");
bool execution_done = false;
simgrid::s4u::Actor::create("exec5_restarted", all_hosts[1], [&execution_done]() {