unsigned int find_node_failed = 0; // Number of find_node which have failed.
public:
simgrid::s4u::CommPtr receive_comm = nullptr;
- void* received_msg = nullptr;
+ Message* received_msg = nullptr;
explicit Node(unsigned int node_id) : id_(node_id), table(node_id) {}
Node(const Node&) = delete;
Node& operator=(const Node&) = delete;