/* The signals */
/** @brief Add a callback fired when a new Disk is created */
static void on_creation_cb(const std::function<void(Disk&)>& cb) { on_creation.connect(cb); }
- /** @brief Add a callback fired when a Disk is destroyed */
+ /** @brief Add a callback fired when any Disk is destroyed */
static void on_destruction_cb(const std::function<void(Disk const&)>& cb) { on_destruction.connect(cb); }
- /** @brief Add a callback fired when a Disk's state changes */
+ /** @brief Add a callback fired when this specific Disk is destroyed */
+ void on_this_destruction_cb(const std::function<void(Disk const&)>& cb) { on_this_destruction.connect(cb); }
+ /** @brief Add a callback fired when the state of any Disk changes */
static void on_state_change_cb(const std::function<void(Disk const&)>& cb) { on_state_change.connect(cb); }
+ /** @brief Add a callback fired when the state of this specific Disk changes */
+ void on_this_state_change_cb(const std::function<void(Disk const&)>& cb) { on_this_state_change.connect(cb); }
private:
static xbt::signal<void(Disk&)> on_creation;
static xbt::signal<void(Disk const&)> on_destruction;
+ xbt::signal<void(Disk const&)> on_this_destruction;
static xbt::signal<void(Disk const&)> on_state_change;
+ xbt::signal<void(Disk const&)> on_this_state_change;
};
} // namespace s4u