+/* Copyright (c) 2004-2018. The SimGrid Team. All rights reserved. */
+
+/* This program is free software; you can redistribute it and/or modify it
+ * under the terms of the license (GNU LGPL) which comes with this package. */
+
+#ifndef SIMGRID_KERNEL_RESOURCE_ACTION_HPP
+#define SIMGRID_KERNEL_RESOURCE_ACTION_HPP
+
+#include "src/surf/surf_interface.hpp"
+
+namespace simgrid {
+namespace surf {
+
+typedef std::pair<double, simgrid::surf::Action*> heap_element_type;
+typedef boost::heap::pairing_heap<heap_element_type, boost::heap::constant_time_size<false>, boost::heap::stable<true>,
+ boost::heap::compare<simgrid::xbt::HeapComparator<heap_element_type>>>
+ heap_type;
+
+/** @ingroup SURF_interface
+ * @brief SURF action interface class
+ * @details An action is an event generated by a resource (e.g.: a communication for the network)
+ */
+XBT_PUBLIC_CLASS Action
+{
+public:
+ boost::intrusive::list_member_hook<> modifiedSetHook_; /* Used by the lazy update to list the actions to track */
+ bool isLinkedModifiedSet() const { return modifiedSetHook_.is_linked(); }
+
+ typedef boost::intrusive::member_hook<Action, boost::intrusive::list_member_hook<>, &Action::modifiedSetHook_>
+ ActionLmmOptions;
+ typedef boost::intrusive::list<Action, ActionLmmOptions> ActionLmmList;
+
+ boost::intrusive::list_member_hook<> stateSetHook_;
+ typedef boost::intrusive::member_hook<Action, boost::intrusive::list_member_hook<>, &Action::stateSetHook_>
+ ActionOptions;
+ typedef boost::intrusive::list<Action, ActionOptions> ActionList;
+
+ enum class State {
+ ready = 0, /**< Ready */
+ running, /**< Running */
+ failed, /**< Task Failure */
+ done, /**< Completed */
+ to_free, /**< Action to free in next cleanup */
+ not_in_the_system /**< Not in the system anymore. Why did you ask ? */
+ };
+
+ enum class SuspendStates {
+ not_suspended = 0, /**< Action currently not suspended **/
+ suspended,
+ sleeping
+ };
+
+ enum class Type { LATENCY = 100, MAX_DURATION, NORMAL, NOTSET };
+
+ /**
+ * @brief Action constructor
+ *
+ * @param model The Model associated to this Action
+ * @param cost The cost of the Action
+ * @param failed If the action is impossible (e.g.: execute something on a switched off host)
+ */
+ Action(simgrid::surf::Model * model, double cost, bool failed);
+
+ /**
+ * @brief Action constructor
+ *
+ * @param model The Model associated to this Action
+ * @param cost The cost of the Action
+ * @param failed If the action is impossible (e.g.: execute something on a switched off host)
+ * @param var The lmm variable associated to this Action if it is part of a LMM component
+ */
+ Action(simgrid::surf::Model * model, double cost, bool failed, kernel::lmm::Variable* var);
+
+ virtual ~Action();
+
+ /**
+ * @brief Mark that the action is now finished
+ *
+ * @param state the new [state](\ref simgrid::surf::Action::State) of the current Action
+ */
+ void finish(Action::State state);
+
+ /** @brief Get the [state](\ref simgrid::surf::Action::State) of the current Action */
+ Action::State getState() const; /**< get the state*/
+ /** @brief Set the [state](\ref simgrid::surf::Action::State) of the current Action */
+ virtual void setState(Action::State state);
+
+ /** @brief Get the bound of the current Action */
+ double getBound() const;
+ /** @brief Set the bound of the current Action */
+ void setBound(double bound);
+
+ /** @brief Get the start time of the current action */
+ double getStartTime() const { return start_; }
+ /** @brief Get the finish time of the current action */
+ double getFinishTime() const { return finishTime_; }
+
+ /** @brief Get the user data associated to the current action */
+ void* getData() const { return data_; }
+ /** @brief Set the user data associated to the current action */
+ void setData(void* data) { data_ = data; }
+
+ /** @brief Get the cost of the current action */
+ double getCost() const { return cost_; }
+ /** @brief Set the cost of the current action */
+ void setCost(double cost) { cost_ = cost; }
+
+ /** @brief Update the maximum duration of the current action
+ * @param delta Amount to remove from the MaxDuration */
+ void updateMaxDuration(double delta) { double_update(&maxDuration_, delta, sg_surf_precision); }
+
+ /** @brief Update the remaining time of the current action
+ * @param delta Amount to remove from the remaining time */
+ void updateRemains(double delta) { double_update(&remains_, delta, sg_maxmin_precision * sg_surf_precision); }
+
+ /** @brief Set the remaining time of the current action */
+ void setRemains(double value) { remains_ = value; }
+ /** @brief Get the remaining time of the current action after updating the resource */
+ virtual double getRemains();
+ /** @brief Get the remaining time of the current action without updating the resource */
+ double getRemainsNoUpdate() const { return remains_; }
+
+ /** @brief Set the finish time of the current action */
+ void setFinishTime(double value) { finishTime_ = value; }
+
+ /**@brief Add a reference to the current action (refcounting) */
+ void ref();
+ /** @brief Unref that action (and destroy it if refcount reaches 0)
+ * @return true if the action was destroyed and false if someone still has references on it
+ */
+ virtual int unref();
+
+ /** @brief Cancel the current Action if running */
+ virtual void cancel();
+
+ /** @brief Suspend the current Action */
+ virtual void suspend();
+
+ /** @brief Resume the current Action */
+ virtual void resume();
+
+ /** @brief Returns true if the current action is running */
+ virtual bool isSuspended();
+
+ /** @brief Get the maximum duration of the current action */
+ double getMaxDuration() const { return maxDuration_; }
+ /** @brief Set the maximum duration of the current Action */
+ virtual void setMaxDuration(double duration);
+
+ /** @brief Get the tracing category associated to the current action */
+ char* getCategory() const { return category_; }
+ /** @brief Set the tracing category of the current Action */
+ void setCategory(const char* category);
+
+ /** @brief Get the priority of the current Action */
+ double getPriority() const { return sharingWeight_; };
+ /** @brief Set the priority of the current Action */
+ virtual void setSharingWeight(double priority);
+ void setSharingWeightNoUpdate(double weight) { sharingWeight_ = weight; }
+
+ /** @brief Get the state set in which the action is */
+ ActionList* getStateSet() const { return stateSet_; };
+
+ simgrid::surf::Model* getModel() const { return model_; }
+
+protected:
+ ActionList* stateSet_;
+ int refcount_ = 1;
+
+private:
+ double sharingWeight_ = 1.0; /**< priority (1.0 by default) */
+ double maxDuration_ = NO_MAX_DURATION; /*< max_duration (may fluctuate until the task is completed) */
+ double remains_; /**< How much of that cost remains to be done in the currently running task */
+ double start_; /**< start time */
+ char* category_ = nullptr; /**< tracing category for categorized resource utilization monitoring */
+ double finishTime_ =
+ -1; /**< finish time : this is modified during the run and fluctuates until the task is completed */
+
+ double cost_;
+ simgrid::surf::Model* model_;
+ void* data_ = nullptr; /**< for your convenience */
+
+ /* LMM */
+ double lastUpdate_ = 0;
+ double lastValue_ = 0;
+ kernel::lmm::Variable* variable_ = nullptr;
+ Action::Type type_ = Action::Type::NOTSET;
+ boost::optional<heap_type::handle_type> heapHandle_ = boost::none;
+
+public:
+ virtual void updateRemainingLazy(double now) { THROW_IMPOSSIBLE; };
+ void heapInsert(heap_type & heap, double key, Action::Type hat);
+ void heapRemove(heap_type & heap);
+ void heapUpdate(heap_type & heap, double key, Action::Type hat);
+ void clearHeapHandle() { heapHandle_ = boost::none; }
+ kernel::lmm::Variable* getVariable() const { return variable_; }
+ void setVariable(kernel::lmm::Variable * var) { variable_ = var; }
+ double getLastUpdate() const { return lastUpdate_; }
+ void refreshLastUpdate() { lastUpdate_ = surf_get_clock(); }
+ double getLastValue() const { return lastValue_; }
+ void setLastValue(double val) { lastValue_ = val; }
+ Action::Type getType() const { return type_; }
+
+protected:
+ Action::SuspendStates suspended_ = Action::SuspendStates::not_suspended;
+};
+
+typedef Action::ActionList ActionList;
+typedef Action::ActionLmmList ActionLmmList;
+typedef Action::ActionLmmList* ActionLmmListPtr;
+} // namespace surf
+} // namespace simgrid
+#endif