* @brief Possible update mechanisms
*/
typedef enum {
- UM_FULL, /**< [TODO] */
- UM_LAZY, /**< [TODO] */
+ UM_FULL, /**< Full update mechanism: the remaining time of every action is recomputed at each step */
+ UM_LAZY, /**< Lazy update mechanism: only the modified actions get recomputed.
+ It may be slower than full if your system is tightly coupled to the point where every action
+ gets recomputed anyway. In that case, you'd better not try to be cleaver with lazy and go for
+ a simple full update. */
UM_UNDEFINED /**< Mechanism not defined */
} e_UM_t;
// FIXME: make previous function private to routing again?
-XBT_PUBLIC(void) routing_get_route_and_latency(sg_routing_edge_t src, sg_routing_edge_t dst,
+XBT_PUBLIC(void) routing_get_route_and_latency(sg_netcard_t src, sg_netcard_t dst,
xbt_dynar_t * route, double *latency);
XBT_PUBLIC(void) generic_get_graph(xbt_graph_t graph, xbt_dict_t nodes, xbt_dict_t edges, AS_t rc);