namespace simgrid {
namespace mc {
-ObjectInformation::ObjectInformation() {}
-
/* For an executable object, addresses are virtual address
* (there is no offset) i.e.
* \f$\text{virtual address} = \{dwarf address}\f$;
{
/* This is implemented by binary search on a sorted array.
*
- * We do quite a lot ot those so we want this to be cache efficient.
+ * We do quite a lot of those so we want this to be cache efficient.
* We pack the only information we need in the index entries in order
* to successfully do the binary search. We do not need the high_pc
* during the binary search (only at the end) so it is not included
typedef std::vector<Variable>::size_type size_type;
// If the current subprogram matches the given name:
- if ((subprogram_name == nullptr ||
- (!subprogram.name.empty()
- && subprogram.name == subprogram_name))
- && !scope.variables.empty()) {
+ if ((subprogram_name == nullptr || (not subprogram.name.empty() && subprogram.name == subprogram_name)) &&
+ not scope.variables.empty()) {
// Try to find the variable and remove it:
size_type start = 0;
}
}
-}
\ No newline at end of file
+}