killTime, nullptr, 0));
}
-s4u::Actor::Actor(const char* name, s4u::Host *host, double killTime, const char* function, simgrid::xbt::args args)
+s4u::Actor::Actor(const char* name, s4u::Host *host, double killTime,
+ const char* function, std::vector<std::string> args)
{
simgrid::simix::ActorCodeFactory& factory = SIMIX_get_actor_code_factory(function);
simgrid::simix::ActorCode code = factory(std::move(args));