Task(F&& code, Args&&... args) :
code_(std::forward<F>(code)),
args_(std::forward<Args>(args)...)
- {}
+ {
+ done_.clear();
+ }
void operator()()
{
if (done_.test_and_set())
simgrid::xbt::apply(std::move(code_), std::move(args_));
}
private:
- std::atomic_flag done_ = ATOMIC_FLAG_INIT;
+ std::atomic_flag done_;
F code_;
std::tuple<Args...> args_;
};
Actor(const char* name, s4u::Host *host, double killTime, std::function<void()> code);
Actor(const char* name, s4u::Host *host, std::function<void()> code)
- : Actor(name, host, -1.0d, std::move(code)) {};
+ : Actor(name, host, -1.0, std::move(code)) {};
/** Create an actor using code
*
Actor(name, host, wrap_task(std::move(code), std::move(args)...))
{}
+ // Create actor from function name:
+
+ Actor(const char* name, s4u::Host *host, double killTime, const char* function, simgrid::xbt::args args);
+
+ Actor(const char* name, s4u::Host *host, const char* function, simgrid::xbt::args args) :
+ Actor(name, host, -1.0, function, std::move(args)) {}
+
/** Retrieves the actor that have the given PID (or NULL if not existing) */
//static Actor *byPid(int pid); not implemented
void kill();
static void kill(int pid);
+ static Actor forPid(int pid);
/**
* Wait for the actor to finish.
/** Ask kindly to all actors to die. Only the issuer will survive. */
static void killAll();
+ bool valid() const { return pimpl_ != nullptr; }
+
private:
smx_process_t pimpl_ = nullptr;
};
* See \ref Comm for the full communication API (including non blocking communications).
*/
XBT_PUBLIC(void) send(Mailbox &chan, void*payload, size_t simulatedSize);
+
+ /**
+ * Return the PID of the current actor.
+ */
+ XBT_PUBLIC(int) getPid();
};