*
* Note that argv is copied over, so you should free your own copy once the actor is started. */
XBT_PUBLIC void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv);
+XBT_PUBLIC void sg_actor_set_stacksize(sg_actor_t actor, unsigned size);
+
XBT_PUBLIC void sg_actor_exit();
XBT_PUBLIC void sg_actor_on_exit(int_f_int_pvoid_t fun, void* data);