class BoostContext : public SwappedContext {
public:
BoostContext(std::function<void()>&& code, actor::ActorImpl* actor, SwappedContextFactory* factory);
- ~BoostContext() override;
void swap_into(SwappedContext* to) override;
private:
-#if BOOST_VERSION < 105600
- boost::context::fcontext_t* fc_ = nullptr;
- typedef intptr_t arg_type;
-#elif BOOST_VERSION < 106100
+#if BOOST_VERSION < 106100
boost::context::fcontext_t fc_;
typedef intptr_t arg_type;
#else