-/* Copyright (c) 2010-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2010-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
* @param id id to check
* @param start lower bound
* @param end upper bound
- * @return a non-zero value if id in in [start, end]
+ * @return true if id in in [start, end]
*/
-static int is_in_interval(int id, int start, int end)
+static bool is_in_interval(int id, int start, int end)
{
int i = id % nb_keys;
int s = start % nb_keys;
int Node::remoteFindSuccessor(int ask_to, int id)
{
int successor = -1;
- void* data = nullptr;
+ ChordMessage* data = nullptr;
simgrid::s4u::Mailbox* mailbox = simgrid::s4u::Mailbox::by_name(std::to_string(ask_to));
simgrid::s4u::Mailbox* return_mailbox = simgrid::s4u::Mailbox::by_name(std::to_string(id_) + "_succ");
}
// receive the answer
XBT_DEBUG("Sent a 'Find Successor' request to %d for key %d, waiting for the answer", ask_to, id);
- simgrid::s4u::CommPtr comm = return_mailbox->get_async(&data);
+ simgrid::s4u::CommPtr comm = return_mailbox->get_async(reinterpret_cast<void**>(&data));
try {
comm->wait_for(timeout);
- const ChordMessage* answer = static_cast<ChordMessage*>(data);
+ const ChordMessage* answer = data;
XBT_DEBUG("Received the answer to my 'Find Successor' request for id %d: the successor of key %d is %d",
answer->request_id, id_, answer->answer_id);
successor = answer->answer_id;
delete answer;
} catch (const simgrid::TimeoutException&) {
XBT_DEBUG("Failed to receive the answer to my 'Find Successor' request");
- delete static_cast<ChordMessage*>(data);
+ delete data;
}
return successor;
delete message;
}
}
+
+void Node::operator()()
+{
+ simgrid::s4u::this_actor::sleep_for(start_time_);
+ if (known_id_ == -1) {
+ setPredecessor(-1); // -1 means that I have no predecessor
+ printFingerTable();
+ joined = true;
+ } else {
+ join(known_id_);
+ }
+
+ if (not joined)
+ return;
+ void* data = nullptr;
+ double now = simgrid::s4u::Engine::get_clock();
+ double next_stabilize_date = start_time_ + PERIODIC_STABILIZE_DELAY;
+ double next_fix_fingers_date = start_time_ + PERIODIC_FIX_FINGERS_DELAY;
+ double next_check_predecessor_date = start_time_ + PERIODIC_CHECK_PREDECESSOR_DELAY;
+ double next_lookup_date = start_time_ + PERIODIC_LOOKUP_DELAY;
+ simgrid::s4u::CommPtr comm_receive = nullptr;
+ while (now < std::min(start_time_ + deadline_, MAX_SIMULATION_TIME)) {
+ if (comm_receive == nullptr)
+ comm_receive = mailbox_->get_async(&data);
+ bool comm_completed = true;
+ try {
+ if (not comm_receive->test())
+ comm_completed = false;
+ } catch (const simgrid::TimeoutException&) {
+ XBT_DEBUG("Caught a timeout, go ahead.");
+ }
+
+ if (comm_completed) {
+ if (data != nullptr) {
+ ChordMessage* message = static_cast<ChordMessage*>(data);
+ handleMessage(message);
+ data = nullptr;
+ }
+ comm_receive = nullptr;
+ } else {
+ // no task was received: make some periodic calls
+ if (now >= next_stabilize_date) {
+ stabilize();
+ next_stabilize_date = simgrid::s4u::Engine::get_clock() + PERIODIC_STABILIZE_DELAY;
+ } else if (now >= next_fix_fingers_date) {
+ fixFingers();
+ next_fix_fingers_date = simgrid::s4u::Engine::get_clock() + PERIODIC_FIX_FINGERS_DELAY;
+ } else if (now >= next_check_predecessor_date) {
+ checkPredecessor();
+ next_check_predecessor_date = simgrid::s4u::Engine::get_clock() + PERIODIC_CHECK_PREDECESSOR_DELAY;
+ } else if (now >= next_lookup_date) {
+ randomLookup();
+ next_lookup_date = simgrid::s4u::Engine::get_clock() + PERIODIC_LOOKUP_DELAY;
+ } else {
+ // nothing to do: sleep for a while
+ simgrid::s4u::this_actor::sleep_for(SLEEP_DELAY);
+ }
+ }
+
+ now = simgrid::s4u::Engine::get_clock();
+ }
+ if (comm_receive != nullptr) {
+ try {
+ if (comm_receive->test())
+ delete static_cast<ChordMessage*>(data);
+ else
+ comm_receive->cancel();
+ } catch (const simgrid::TimeoutException&) {
+ XBT_DEBUG("Caught a timeout for last message, nevermind.");
+ }
+ }
+ // leave the ring
+ leave();
+}