class XBT_PUBLIC ExecImpl : public ActivityImpl_T<ExecImpl> {
std::unique_ptr<resource::Action, std::function<void(resource::Action*)>> timeout_detector_{
nullptr, [](resource::Action* a) { a->unref(); }};
- actor::ActorImpl* actor_ = nullptr;
double sharing_penalty_ = 1.0;
double bound_ = 0.0;
double start_time_ = -1.0;
std::vector<s4u::Host*> hosts_;
std::vector<double> flops_amounts_;
std::vector<double> bytes_amounts_;
- s4u::Exec* piface_;
int cb_id_ = -1; // callback id from Host::on_state_change.connect()
public:
ExecImpl();
- s4u::Exec* get_iface() { return piface_; }
ExecImpl& set_timeout(double timeout) override;
ExecImpl& set_bound(double bound);
void set_cb_id(unsigned int cb_id) { cb_id_ = cb_id; }
double get_start_time() const { return start_time_; }
+ void set_finish_time(double finish_time) { finish_time_ = finish_time; }
double get_finish_time() const { return finish_time_; }
ExecImpl& set_flops_amount(double flop_amount);
unsigned int get_host_number() const { return hosts_.size(); }
double get_seq_remaining_ratio();
double get_par_remaining_ratio();
+ double get_remaining() const override;
virtual ActivityImpl* migrate(s4u::Host* to);
ExecImpl* start();
void set_exception(actor::ActorImpl* issuer) override;
void finish() override;
+ void reset();
static void wait_any_for(actor::ActorImpl* issuer, const std::vector<ExecImpl*>& execs, double timeout);
static xbt::signal<void(ExecImpl const&, s4u::Host*)> on_migration;