- ActionList* p_stateSet;
- double m_priority = 1.0; /**< priority (1.0 by default) */
- int m_refcount = 1;
- double m_remains; /**< How much of that cost remains to be done in the currently running task */
- double m_maxDuration = NO_MAX_DURATION; /*< max_duration (may fluctuate until the task is completed) */
- double m_finish = -1; /**< finish time : this is modified during the run and fluctuates until the task is completed */
+ ActionList* stateSet_;
+ double priority_ = 1.0; /**< priority (1.0 by default) */
+ int refcount_ = 1;
+ double remains_; /**< How much of that cost remains to be done in the currently running task */
+ double maxDuration_ = NO_MAX_DURATION; /*< max_duration (may fluctuate until the task is completed) */
+ double finishTime_ = -1; /**< finish time : this is modified during the run and fluctuates until the task is completed */