namespace simgrid {
namespace surf {
-simgrid::xbt::Extension<simgrid::Host, Host> Host::EXTENSION_ID;
+simgrid::xbt::Extension<simgrid::Host, Host> Host::EXTENSION_ID =
+ simgrid::Host::extension_create<simgrid::surf::Host>([](void *h) {
+ static_cast<simgrid::surf::Host*>(h)->destroy();
+ });
/*********
* Model *
************/
simgrid::surf::signal<void(simgrid::surf::Host*)> Host::onCreation;
simgrid::surf::signal<void(simgrid::surf::Host*)> Host::onDestruction;
-simgrid::surf::signal<void(simgrid::surf::Host*, e_surf_resource_state_t, e_surf_resource_state_t)> Host::onStateChange;
-
-void Host::classInit()
-{
- if (!EXTENSION_ID.valid()) {
- EXTENSION_ID = simgrid::Host::extension_create<simgrid::surf::Host>([](void *h) {
- static_cast<simgrid::surf::Host*>(h)->destroy();
- });
- }
-}
+simgrid::surf::signal<void(simgrid::surf::Host*)> Host::onStateChange;
Host::Host(simgrid::surf::Model *model, const char *name, xbt_dict_t props,
xbt_dynar_t storage, NetCard *netElm, Cpu *cpu)
Host::~Host()
{
xbt_assert(currentlyDestroying_, "Don't delete Hosts directly. Call destroy() instead.");
+ delete p_cpu;
+ // FIXME: VM plays strange games, leading to segfaults if I do the expected thing of next line
+ // delete p_netElm;
+ // delete p_storage;
}
/** @brief Fire the require callbacks and destroy the object
*
onCreation(this);
}
-e_surf_resource_state_t Host::getState() {
- return p_cpu->getState();
+bool Host::isOn() {
+ return p_cpu->isOn();
}
-void Host::setState(e_surf_resource_state_t state){
- e_surf_resource_state_t old = Resource::getState();
- Resource::setState(state);
- onStateChange(this, old, state);
- p_cpu->setState(state);
+bool Host::isOff() {
+ return p_cpu->isOff();
+}
+void Host::turnOn(){
+ if (isOff()) {
+ p_cpu->turnOn();
+ onStateChange(this);
+ }
+}
+void Host::turnOff(){
+ if (isOn()) {
+ p_cpu->turnOff();
+ onStateChange(this);
+ }
}
-
simgrid::surf::Storage *Host::findStorageOnMountList(const char* mount)
{