Activity* Exec::wait()
{
+ if (state_ == State::INITED)
+ start();
simcall_execution_wait(pimpl_);
state_ = State::FINISHED;
on_completion(Actor::self());
return this;
}
-Activity* Exec::wait(double timeout)
+Activity* Exec::wait_for(double timeout)
{
THROW_UNIMPLEMENTED;
return this;