* computational requirements, but also the highest memory requirements (both in platform file and in memory).
*/
class XBT_PRIVATE FullZone : public RoutedZone {
- std::vector<Route*> routing_table_;
+ std::vector<std::vector<std::unique_ptr<Route>>> routing_table_;
void do_seal() override;
+ /** @brief Check and resize (if necessary) the routing table */
+ void check_routing_table();
public:
using RoutedZone::RoutedZone;
FullZone(const FullZone&) = delete;
FullZone& operator=(const FullZone) = delete;
- ~FullZone() override;
- void get_local_route(NetPoint* src, NetPoint* dst, Route* into, double* latency) override;
+ void get_local_route(const NetPoint* src, const NetPoint* dst, Route* into, double* latency) override;
void add_route(NetPoint* src, NetPoint* dst, NetPoint* gw_src, NetPoint* gw_dst,
const std::vector<resource::LinkImpl*>& link_list, bool symmetrical) override;
};