#include "smpi_datatype.hpp"
#include "smpi_group.hpp"
#include "smpi_request.hpp"
+#include "smpi_config.hpp"
#include "simgrid/s4u/Exec.hpp"
#include "xbt/replay.hpp"
#include <simgrid/smpi/smpi_replay.hpp>
// Wait for the other actors to initialize also
simgrid::s4u::this_actor::yield();
}
+ if(_smpi_init_sleep > 0)
+ simgrid::s4u::this_actor::sleep_for(_smpi_init_sleep);
}
/** @brief actually run the replay after initialization */