#ifdef WIN32
static double drand48(void)
{
- return rand()/(double)RAND_MAX;
+ THROW_UNIMPLEMENTED;
+ return -1;
}
#endif
-static double custom_random(int generator){
+static double custom_random(Generator generator, long int *seed){
switch(generator) {
-
- case DRAND48:return drand48();
- case RAND: return (double)rand()/RAND_MAX;
+ case DRAND48:
+ return drand48();
+ case RAND:
+ return (double)rand_r((unsigned int*)seed)/RAND_MAX;
default: return drand48();
}
}
/* Generate numbers between min and max with a given mean and standard deviation */
-float random_generate(random_data_t random){
- float x1, x2, w, y;
+double random_generate(random_data_t random){
+ double x1, x2, w, y;
if (random == NULL) return 0.0f;
y1 = sqrt( - 2 * log(x1) ) * cos( 2 * pi * x2 )
*/
do {
- x1 = 2.0 * custom_random(random->generator) - 1.0;
- x2 = 2.0 * custom_random(random->generator) - 1.0;
+ x1 = 2.0 * custom_random(random->generator,&(random->seed)) - 1.0;
+ x2 = 2.0 * custom_random(random->generator,&(random->seed)) - 1.0;
w = x1 * x1 + x2 * x2;
} while ( w >= 1.0 );
return y;
}
-random_data_t random_new(int generator, int min, int max, int mean, int stdDeviation){
+random_data_t random_new(Generator generator, long int seed,
+ double min, double max, double mean,
+ double stdDeviation){
random_data_t random = xbt_new0(s_random_data_t, 1);
random->generator = generator;
+ random->seed = seed;
random->min = min;
random->max = max;
random->mean = mean;