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further convert the example documentation to the tabbed RST
[simgrid.git] / examples / s4u / README.rst
index 6d45a6a..bf2135b 100644 (file)
@@ -1,10 +1,5 @@
-.. S4U (Simgrid for you) is the next interface of SimGrid, expected to be released with SimGrid 4.0.
+.. S4U (Simgrid for you) is the modern interface of SimGrid, which new project should use.
 ..
-.. Even if it is not completely rock stable yet, it may well already fit
-.. your needs. You are welcome to try it and report any interface
-.. glitches that you see. Be however warned that the interface may change
-.. until the final release.  You will have to adapt your code on the way.
-.. 
 .. This file follows the ReStructured syntax to be included in the
 .. documentation, but it should remain readable directly.
 
@@ -31,62 +26,160 @@ to simulate.
 Actors: the Active Entities
 ===========================
 
+.. _s4u_ex_actors:
 
 Starting and Stoping Actors
 ---------------------------
 
   - **Creating actors:**
-    Most actors are started from the deployment XML file, but there is other methods.
-    This example show them all.
-    |br| |cpp| `examples/s4u/actor-create/s4u-actor-create.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-create/s4u-actor-create.cpp>`_
-    |br|  |py| `examples/python/actor-create/actor-create.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/actor-create/actor-create.py>`_
+    Most actors are started from the deployment XML file, because this
+    is a :ref:`better scientific habbit <howto_science>`, but you can
+    also create them directly from your code.
+
+    .. tabs::
+    
+       .. example-tab:: examples/s4u/actor-create/s4u-actor-create.cpp
+       
+          You create actors either:
+             
+          - Directly with :cpp:func:`simgrid::s4u::Actor::create`
+          - From XML with :cpp:func:`simgrid::s4u::Engine::register_actor` (if your actor is a class)
+            or :cpp:func:`simgrid::s4u::Engine::register_function` (if your actor is a function)
+            and then :cpp:func:`simgrid::s4u::Engine::load_deployment`
+             
+       .. example-tab:: examples/python/actor-create/actor-create.py
+       
+          You create actors either:
+            
+          - Directly with :py:func:`simgrid.Actor.create()`
+          - From XML with :py:func:`simgrid.Engine.register_actor()` and then :py:func:`simgrid.Engine.load_deployment()`
+             
+       .. example-tab:: examples/python/actor-create/actor-create_d.xml
+       
+          The following file is used in both C++ and Python.
+
+  - **React to the end of actors:** You can attach callbacks to the end of
+    actors. There is several ways of doing so, depending on whether you want to
+    attach your callback to a given actor and on how you define the end of a
+    given actor. User code probably want to react to the termination of an actor
+    while some plugins want to react to the destruction (memory collection) of
+    actors.
+
+    .. tabs::
     
+       .. example-tab:: examples/s4u/actor-exiting/s4u-actor-exiting.cpp
+
+          This example shows how to attach a callback to:
+
+          - the end of a specific actor: :cpp:func:`simgrid::s4u::this_actor::on_exit()`
+          - the end of any actor: :cpp:member:`simgrid::s4u::Actor::on_termination()`
+          - the destruction of any actor: :cpp:member:`simgrid::s4u::Actor::on_destruction()`
+
   - **Kill actors:**
-    Actors can forcefully stop other actors with the 
-    :cpp:func:`void simgrid::s4u::Actor::kill(void)` or the 
-    :cpp:func:`void simgrid::s4u::Actor::kill(aid_t)` methods.
-    |br| `examples/s4u/actor-kill/s4u-actor-kill.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-kill/s4u-actor-kill.cpp>`_
+    Actors can forcefully stop other actors.
+    
+    .. tabs::
+    
+       .. example-tab:: examples/s4u/actor-kill/s4u-actor-kill.cpp
+       
+          See also :cpp:func:`void simgrid::s4u::Actor::kill(void)`, :cpp:func:`void simgrid::s4u::Actor::kill_all()`,
+          :cpp:func:`simgrid::s4u::this_actor::exit`.
+
+       .. example-tab:: examples/python/actor-kill/actor-kill.py
+
+          See also :py:func:`simgrid.Actor.kill`, :py:func:`simgrid.Actor.kill_all`, :py:func:`simgrid.this_actor.exit`.
 
   - **Controling the actor life cycle from the XML:**
-    You can specify a start time and a kill time in the deployment
-    file.
-    |br| `examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp>`_
-    |br| `examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml>`_
+    You can specify a start time and a kill time in the deployment file.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/actor-lifetime/s4u-actor-lifetime.cpp
+
+          This file is not really interesting: the important matter is in the XML file.
+
+       .. example-tab:: examples/s4u/actor-lifetime/s4u-actor-lifetime_d.xml
+
+          This demonstrates the ``start_time`` and ``kill_time`` attribute of the :ref:`pf_tag_actor` tag.
 
   - **Daemonize actors:**
     Some actors may be intended to simulate daemons that run in background. This example show how to transform a regular
     actor into a daemon that will be automatically killed once the simulation is over.
-    |br| `examples/s4u/actor-daemon/s4u-actor-daemon.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-daemon/s4u-actor-daemon.cpp>`_
     
+    .. tabs::
+
+       .. example-tab:: examples/s4u/actor-daemon/s4u-actor-daemon.cpp
+
+          See also :cpp:func:`simgrid::s4u::Actor::daemonize()` and :cpp:func:`simgrid::s4u::Actor::is_daemon()`.
+
+       .. example-tab:: examples/python/actor-daemon/actor-daemon.py
+
+          See also :py:func:`simgrid.Actor.daemonize()` and :py:func:`simgrid.Actor.is_daemon()`.
+
 Inter-Actors Interactions
 -------------------------
 
+See also the examples on :ref:`inter-actors communications
+<s4u_ex_communication>` and the ones on :ref:`classical
+synchronization objects <s4u_ex_IPC>`.
+
   - **Suspend and Resume actors:**    
-    Actors can be suspended and resumed during their executions thanks
-    to :cpp:func:`simgrid::s4u::Actor::suspend()` and
-    :cpp:func:`simgrid::s4u::Actor::resume()`.
-    |br| `examples/s4u/actor-suspend/s4u-actor-suspend.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-suspend/s4u-actor-suspend.cpp>`_
+    Actors can be suspended and resumed during their executions.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/actor-suspend/s4u-actor-suspend.cpp
+
+          See also :cpp:func:`simgrid::s4u::this_actor::suspend()`,
+          :cpp:func:`simgrid::s4u::Actor::suspend()`, :cpp:func:`simgrid::s4u::Actor::resume()` and
+          :cpp:func:`simgrid::s4u::Actor::is_suspended()`.
+
+       .. example-tab:: examples/python/actor-suspend/actor-suspend.py
+
+          See also :py:func:`simgrid.this_actor.suspend()`,
+          :py:func:`simgrid.Actor.suspend()`, :py:func:`simgrid.Actor.resume()` and
+          :py:func:`simgrid.Actor.is_suspended()`.
 
   - **Migrating Actors:**
     Actors can move or be moved from a host to another very easily.
-    |br| |cpp| `examples/s4u/actor-migration/s4u-actor-migration.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-migration/s4u-actor-migration.cpp>`_
-    :cpp:func:`simgrid::s4u::this_actor::migrate()` |cpp|
-    |br|  |py| `examples/python/actor-migration/actor-migration.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/actor-migration/actor-migration.py>`_
-    :py:func:`simgrid.this_actor.migrate()` |py|
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/actor-migrate/s4u-actor-migrate.cpp
+
+          See also :cpp:func:`simgrid::s4u::this_actor::migrate()` and :cpp:func:`simgrid::s4u::Actor::migrate()`.
+
+       .. example-tab:: examples/python/actor-migrate/actor-migrate.py
+
+          See also :py:func:`simgrid.this_actor.migrate()` and :py:func:`simgrid.Actor.migrate()`.
 
   - **Waiting for the termination of an actor:** (joining on it)
-    :cpp:func:`simgrid::s4u::Actor::join()` allows to block the current
-    actor until the end of the receiving actor.
-    |br| `examples/s4u/actor-join/s4u-actor-join.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-join/s4u-actor-join.cpp>`_
+    You can block the current actor until the end of another actor.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/actor-join/s4u-actor-join.cpp
+
+          See also :cpp:func:`simgrid::s4u::Actor::join()`.
+
+       .. example-tab:: examples/python/actor-join/actor-join.py
+
+          See also :py:func:`simgrid.Actor.join()`.
 
   - **Yielding to other actors**.
     The ```yield()``` function interrupts the execution of the current
     actor, leaving a chance to the other actors that are ready to run
-    at this timestamp. 
-    |br| |cpp| `examples/s4u/actor-yield/s4u-actor-yield.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/actor-yield/s4u-actor-yield.cpp>`_
-    :cpp:func:`simgrid::s4u::this_actor::yield()` |cpp|
-    |br|  |py| `examples/python/actor-yield/actor-yield.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/actor-yield/actor-yield.py>`_
-    :py:func:`simgrid.this_actor.yield_()` |py|
+    at this timestamp.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/actor-yield/s4u-actor-yield.cpp
+
+          See also :cpp:func:`simgrid::s4u::this_actor::yield()`.
+
+       .. example-tab:: examples/python/actor-yield/actor-yield.py
+
+          See also :py:func:`simgrid.this_actor.yield_()`.
 
 Traces Replay as a Workload
 ---------------------------
@@ -110,42 +203,72 @@ also the tesh files in the example directories for details.
   - **Communication replay:**
     Presents a set of event handlers reproducing classical communication
     primitives (asynchronous send/receive at the moment).
-    |br| `examples/s4u/replay-comm/s4u-replay-comm.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/replay-comm/s4u-replay-comm.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/replay-comm/s4u-replay-comm.cpp
 
   - **I/O replay:**
     Presents a set of event handlers reproducing classical I/O
     primitives (open, read, close).
-    |br| `examples/s4u/replay-storage/s4u-replay-storage.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/replay-storage/s4u-replay-storage.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/replay-io/s4u-replay-io.cpp
 
 ==========================
 Activities: what Actors do
 ==========================
 
+.. _s4u_ex_communication:
+
 Communications on the Network
 -----------------------------
 
  - **Basic asynchronous communications:**
    Illustrates how to have non-blocking communications, that are
    communications running in the background leaving the process free
-   to do something else during their completion. The main functions
-   involved are :cpp:func:`simgrid::s4u::Mailbox::put_async()` and 
-   :cpp:func:`simgrid::s4u::Comm::wait()`.
-   |br| `examples/s4u/async-wait/s4u-async-wait.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/async-wait/s4u-async-wait.cpp>`_
+   to do something else during their completion. 
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/async-wait/s4u-async-wait.cpp
+
+         See also :cpp:func:`simgrid::s4u::Mailbox::put_async()` and :cpp:func:`simgrid::s4u::Comm::wait()`.
+
+      .. example-tab:: examples/python/async-wait/async-wait.py
+
+         See also :py:func:`simgrid.Mailbox.put_async()` and :py:func:`simgrid.Comm.wait()`.
 
  - **Waiting for all communications in a set:**
-   The :cpp:func:`simgrid::s4u::Comm::wait_all()` function is useful
-   when you want to block until all activities in a given set have
-   completed. 
-   |br| `examples/s4u/async-waitall/s4u-async-waitall.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/async-waitall/s4u-async-waitall.cpp>`_
+   The ``wait_all()`` function is useful when you want to block until
+   all activities in a given set have completed. 
+   
+   .. tabs::
+
+      .. example-tab:: examples/s4u/async-waitall/s4u-async-waitall.cpp
+
+         See also :cpp:func:`simgrid::s4u::Comm::wait_all()`.
+
+      .. example-tab:: examples/python/async-waitall/async-waitall.py
+
+         See also :py:func:`simgrid.Comm.wait_all()`.
 
  - **Waiting for the first completed communication in a set:**
-   The :cpp:func:`simgrid::s4u::Comm::wait_any()` function is useful
+   The ``wait_any()`` function is useful
    when you want to block until one activity of the set completes, no
-   matter which terminates first.    
-   |br| `examples/s4u/async-waitany/s4u-async-waitany.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/async-waitany/s4u-async-waitany.cpp>`_
-
-.. todo:: add the `ready` example here
+   matter which terminates first.
    
+   .. tabs::
+
+      .. example-tab:: examples/s4u/async-waitany/s4u-async-waitany.cpp
+
+         See also :cpp:func:`simgrid::s4u::Comm::wait_any()`.
+
+      .. example-tab:: examples/python/async-waitany/async-waitany.py
+
+         See also :py:func:`simgrid.Comm.wait_any()`.
+     
 .. _s4u_ex_execution:
 
 Executions on the CPU
@@ -153,50 +276,108 @@ Executions on the CPU
 
   - **Basic execution:**
     The computations done in your program are not reported to the
-    simulated world, unless you explicitely request the simulator to pause
+    simulated world, unless you explicitly request the simulator to pause
     the actor until a given amount of flops gets computed on its simulated
     host. Some executions can be given an higher priority so that they
     get more resources.
-    |br| |cpp| `examples/s4u/exec-basic/s4u-exec-basic.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-basic/s4u-exec-basic.cpp>`_
-    |br|  |py| `examples/python/exec-basic/exec-basic.py <https://framagit.org/simgrid/simgrid/tree/master/examples/python/exec-basic/exec-basic.py>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/exec-basic/s4u-exec-basic.cpp
+
+          See also :cpp:func:`void simgrid::s4u::this_actor::execute(double)`
+          and :cpp:func:`void simgrid::s4u::this_actor::execute(double, double)`.
+
+       .. example-tab:: examples/python/exec-basic/exec-basic.py
+
+          See also :py:func:`simgrid.this_actor.execute()`.
 
   - **Asynchronous execution:**
     You can start asynchronous executions, just like you would fire
     background threads.
-    |br| `examples/s4u/exec-async/s4u-exec-async.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-async/s4u-exec-async.cpp>`_
-    
-  - **Monitoring asynchronous executions:**
-    This example shows how to start an asynchronous execution, and
-    monitor its status.
-    |br| `examples/s4u/exec-monitor/s4u-exec-monitor.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-monitor/s4u-exec-monitor.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/exec-async/s4u-exec-async.cpp
+
+          See also :cpp:func:`simgrid::s4u::this_actor::exec_init()`,
+          :cpp:func:`simgrid::s4u::Activity::start()`,
+          :cpp:func:`simgrid::s4u::Activity::wait()`,
+          :cpp:func:`simgrid::s4u::Activity::get_remaining()`,
+          :cpp:func:`simgrid::s4u::Exec::get_remaining_ratio()`,
+          :cpp:func:`simgrid::s4u::this_actor::exec_async()` and
+          :cpp:func:`simgrid::s4u::Activity::cancel()`.
+
+       .. example-tab:: examples/python/exec-async/exec-async.py
     
+          See also :py:func:`simgrid.this_actor::exec_init()`,
+          :py:func:`simgrid.Activity::start()`,
+          :py:func:`simgrid.Activity.wait()`,
+          :py:func:`simgrid.Activity.get_remaining()`,
+          :py:func:`simgrid.Exec.get_remaining_ratio()`,
+          :py:func:`simgrid.this_actor.exec_async()` and
+          :py:func:`simgrid.Activity.cancel()`.
+
   - **Remote execution:**
-    Before its start, you can change the host on which a given execution will occur.
-    |br| `examples/s4u/exec-remote/s4u-exec-remote.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-remote/s4u-exec-remote.cpp>`_
+    You can start executions on remote hosts, or even change the host
+    on which they occur during their execution.
 
-  - **Using Pstates on a host:**
-    Shows how define a set of pstatesfor a host in the XML, and how the current
-    pstate can be accessed/changed with :cpp:func:`simgrid::s4u::Host::get_pstate_speed` and :cpp:func:`simgrid::s4u::Host::set_pstate`.
-    |br| `examples/s4u/exec-dvfs/s4u-exec-dvfs.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-dvfs/s4u-exec-dvfs.cpp>`_
-    |br| `examples/platforms/energy_platform.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/energy_platform.xml>`_
+    .. tabs::
+
+       .. example-tab:: examples/s4u/exec-remote/s4u-exec-remote.cpp
+
+          See also :cpp:func:`simgrid::s4u::Exec::set_host()`.
+
+       .. example-tab:: examples/python/exec-remote/exec-remote.py
+
+          See also :py:func:`simgrid.Exec.set_host()`.
 
   - **Parallel executions:**
     These objects are convenient abstractions of parallel
     computational kernels that span over several machines, such as a
-    PDGEM and the other ScaLAPACK routines.
-    |br| `examples/s4u/exec-ptask/s4u-exec-ptask.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/exec-ptask/s4u-exec-ptask.cpp>`_
+    PDGEM and the other ScaLAPACK routines. Note that this only works
+    with the "ptask_L07" host model (``--cfg=host/model:ptask_L07``).
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/exec-ptask/s4u-exec-ptask.cpp
+    
+          See also :cpp:func:`simgrid::s4u::this_actor::parallel_execute()`.
+
+  - **Using Pstates on a host:**
+    This example shows how define a set of pstates in the XML. The current pstate
+    of an host can then be accessed and changed from the program.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/exec-dvfs/s4u-exec-dvfs.cpp
+
+          See also :cpp:func:`simgrid::s4u::Host::get_pstate_speed` and :cpp:func:`simgrid::s4u::Host::set_pstate`.
+
+       .. example-tab:: examples/python/exec-dvfs/exec-dvfs.py
+
+          See also :py:func:`Host.get_pstate_speed` and :py:func:`Host.set_pstate`.
+
+       .. example-tab:: examples/platforms/energy_platform.xml
 
 I/O on Disks and Files
 ----------------------
 
 SimGrid provides two levels of abstraction to interact with the
-simulated storages. At the simplest level, you simply create read and
-write actions on the storage resources.
+simulated disks. At the simplest level, you simply create read and
+write actions on the disk resources.
 
-  - **Access to raw storage devices:**
+  - **Access to raw disk devices:**
     This example illustrates how to simply read and write data on a
-    simulated storage resource.
-    |br| `examples/s4u/io-storage-raw/s4u-io-storage-raw.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/io-storage-raw/s4u-io-storage-raw.cpp>`_
+    simulated disk resource.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/io-disk-raw/s4u-io-disk-raw.cpp
+
+       .. example-tab:: examples/platforms/hosts_with_disks.xml
+
+          This shows how to declare disks in XML.
 
 The FileSystem plugin provides a more detailed view, with the
 classical operations over files: open, move, unlink, and of course
@@ -206,51 +387,128 @@ result in short reads and short write, as in reality.
   - **File Management:**
     This example illustrates the use of operations on files
     (read, write, seek, tell, unlink, etc).
-    |br| `examples/s4u/io-file-system/s4u-io-file-system.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/io-file-system/s4u-io-file-system.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/io-file-system/s4u-io-file-system.cpp
 
   - **Remote I/O:**
     I/O operations on files can also be done in a remote fashion, 
     i.e. when the accessed disk is not mounted on the caller's host.
-    |br| `examples/s4u/io-file-remote/s4u-io-file-remote.cpp  <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/io-file-remote/s4u-io-file-remote.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/io-file-remote/s4u-io-file-remote.cpp
+
+.. _s4u_ex_IPC:
 
 Classical synchronization objects
 ---------------------------------
 
  - **Mutex:**
    Shows how to use simgrid::s4u::Mutex synchronization objects.
-   |br| `examples/s4u/synchro-mutex/s4u-synchro-mutex.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/synchro-mutex/s4u-synchro-mutex.cpp>`_
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/synchro-mutex/s4u-synchro-mutex.cpp
 
  - **Barrier:**
    Shows how to use simgrid::s4u::Barrier synchronization objects.
-   |br| `examples/s4u/synchro-barrier/s4u-synchro-barrier.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/synchro-barrier/s4u-synchro-barrier.cpp>`_
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/synchro-barrier/s4u-synchro-barrier.cpp
 
  - **Semaphore:**
    Shows how to use simgrid::s4u::Semaphore synchronization objects.
-   |br| `examples/s4u/synchro-semaphore/s4u-synchro-semaphore.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/synchro-semaphore/s4u-synchro-semaphore.cpp>`_
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/synchro-semaphore/s4u-synchro-semaphore.cpp
 
 =============================
 Interacting with the Platform
 =============================
 
- - **Retrieving the list of hosts matching a given criteria:**
-   Shows how to filter the actors that match a given criteria.
-   |br| `examples/s4u/engine-filtering/s4u-engine-filtering.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/engine-filtering/s4u-engine-filtering.cpp>`_
-
  - **User-defined properties:**
    You can attach arbitrary information to most platform elements from
    the XML file, and then interact with these values from your
    program. Note that the changes are not written permanently on disk,
    in the XML file nor anywhere else. They only last until the end of
    your simulation.
-   
-   - :cpp:func:`simgrid::s4u::Actor::get_property()` and :cpp:func:`simgrid::s4u::Actor::set_property()`
-   - :cpp:func:`simgrid::s4u::Host::get_property()` and :cpp:func:`simgrid::s4u::Host::set_property()`
-   - :cpp:func:`simgrid::s4u::Link::get_property()` and :cpp:func:`simgrid::s4u::Link::set_property()`
-   - :cpp:func:`simgrid::s4u::NetZone::get_property()` and :cpp:func:`simgrid::s4u::NetZone::set_property()`
-     
-   |br| `examples/s4u/platform-properties/s4u-platform-properties.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/platform-properties/s4u-platform-properties.cpp>`_
-   |br| `examples/s4u/platform-properties/s4u-platform-properties_d.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/platform-properties/s4u-platform-properties_d.xml>`_
-   |br| `examples/platforms/prop.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/prop.xml>`_
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/platform-properties/s4u-platform-properties.cpp
+
+         - :cpp:func:`simgrid::s4u::Actor::get_property()` and :cpp:func:`simgrid::s4u::Actor::set_property()`
+         - :cpp:func:`simgrid::s4u::Host::get_property()` and :cpp:func:`simgrid::s4u::Host::set_property()`
+         - :cpp:func:`simgrid::s4u::Link::get_property()` and :cpp:func:`simgrid::s4u::Link::set_property()`
+         - :cpp:func:`simgrid::s4u::NetZone::get_property()` and :cpp:func:`simgrid::s4u::NetZone::set_property()`
+
+      .. group-tab:: XML
+
+         **Deployment file:**
+
+         .. showfile:: examples/s4u/platform-properties/s4u-platform-properties_d.xml
+            :language: xml
+
+         |br|
+         **Platform file:**
+
+         .. showfile:: examples/platforms/prop.xml
+            :language: xml
+
+ - **Retrieving the netzones matching a given criteria:**
+   Shows how to filter the cluster netzones.
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/routing-get-clusters/s4u-routing-get-clusters.cpp
+
+ - **Retrieving the list of hosts matching a given criteria:**
+   Shows how to filter the actors that match a given criteria.
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/engine-filtering/s4u-engine-filtering.cpp
+
+ - **Specifying state profiles:** shows how to specify when the
+   resources must be turned off and on again, and how to react to such
+   failures in your code. See also :ref:`howto_churn`.
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/platform-failures/s4u-platform-failures.cpp
+
+      .. group-tab:: XML
+
+         .. showfile:: examples/platforms/small_platform_failures.xml
+            :language: xml
+
+         .. showfile:: examples/platforms/profiles/jupiter_state.profile
+
+         .. showfile:: examples/platforms/profiles/bourassa_state.profile
+
+         .. showfile:: examples/platforms/profiles/fafard_state.profile
+
+ - **Specifying speed profiles:** shows how to specify an external
+   load to resources, variating their peak speed over time.
+
+   .. tabs::
+
+      .. example-tab:: examples/s4u/platform-profile/s4u-platform-profile.cpp
+
+      .. group-tab:: XML  
+
+         .. showfile:: examples/platforms/small_platform_profile.xml
+            :language: xml
+
+         .. showfile:: examples/platforms/profiles/jupiter_speed.profile
+
+         .. showfile:: examples/platforms/profiles/link1_bandwidth.profile
+
+         .. showfile:: examples/platforms/profiles/link1_latency.profile
 
 =================
 Energy Simulation
@@ -260,24 +518,37 @@ Energy Simulation
     This platform file contains the energy profile of each links and
     hosts, which is necessary to get energy consumption predictions.
     As usual, you should not trust our example, and you should strive
-    to double-check that your instanciation matches your target platform.
-    |br| `examples/platforms/energy_platform.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/platforms/energy_platform.xml>`_
+    to double-check that your instantiation matches your target platform.
+
+    .. tabs::
+
+       .. example-tab:: examples/platforms/energy_platform.xml
 
   - **Consumption due to the CPU:** 
     This example shows how to retrieve the amount of energy consumed
     by the CPU during computations, and the impact of the pstate.
-    |br| `examples/s4u/energy-exec/s4u-energy-exec.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/energy-exec/s4u-energy-exec.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/energy-exec/s4u-energy-exec.cpp
 
   - **Consumption due to the network:**
     This example shows how to retrieve and display the energy consumed
     by the network during communications.
-    |br| `examples/s4u/energy-link/s4u-energy-link.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/energy-link/s4u-energy-link.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/energy-link/s4u-energy-link.cpp
 
   - **Modeling the shutdown and boot of hosts:**
     Simple example of model of model for the energy consumption during
     the host boot and shutdown periods.
-    |br| `examples/s4u/energy-boot/platform_boot.xml <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/energy-boot/platform_boot.xml>`_
-    |br| `examples/s4u/energy-boot/s4u-energy-boot.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/energy-boot/s4u-energy-boot.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/energy-boot/platform_boot.xml
+
+       .. example-tab:: examples/s4u/energy-boot/s4u-energy-boot.cpp
 
 =======================
 Tracing and Visualizing
@@ -294,7 +565,10 @@ options to see the task executions:
     This program is a toy example just loading the platform, so that
     you can play with the platform visualization. Recommanded options:
     ``--cfg=tracing:yes --cfg=tracing/categorized:yes``
-    |br| `examples/s4u/trace-platform/s4u-trace-platform.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/trace-platform/s4u-trace-platform.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/trace-platform/s4u-trace-platform.cpp
 
 ========================
 Larger SimGrid Examplars
@@ -306,43 +580,140 @@ than the previous examples.
   - **Ping Pong:**
     This simple example just sends one message back and forth.
     The tesh file laying in the directory show how to start the simulator binary, highlighting how to pass options to 
-    the simulators (as detailed in Section :ref:`options`). 
-    |br| `examples/s4u/app-pingpong/s4u-app-pingpong.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/app-pingpong/s4u-app-pingpong.cpp>`_
+    the simulators (as detailed in Section :ref:`options`).
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/app-pingpong/s4u-app-pingpong.cpp
 
   - **Token ring:**
     Shows how to implement a classical communication pattern, where a
     token is exchanged along a ring to reach every participant.
-    |br| `examples/s4u/app-token-ring/s4u-app-token-ring.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/app-token-ring/s4u-app-token-ring.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/app-token-ring/s4u-app-token-ring.cpp
 
   - **Master Workers:**
     Another good old example, where one Master process has a bunch of task to dispatch to a set of several Worker 
-    processes. This example comes in two equivalent variants, one
-    where the actors are specified as simple functions (which is easier to
-    understand for newcomers) and one where the actors are specified
-    as classes (which is more powerful for the users wanting to build
-    their own projects upon the example).
-    |br| `examples/s4u/app-masterworkers/s4u-app-masterworkers-class.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/app-masterworkers/s4u-app-masterworkers-class.cpp>`_
-    |br| `examples/s4u/app-masterworkers/s4u-app-masterworkers-fun.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/app-masterworkers/s4u-app-masterworkers-fun.cpp>`_
+    processes.
+
+    .. tabs::
+
+       .. group-tab:: C++
+
+          This example comes in two equivalent variants, one where the actors
+          are specified as simple functions (which is easier to understand for
+          newcomers) and one where the actors are specified as classes (which is
+          more powerful for the users wanting to build their own projects upon
+          the example).
+
+          .. showfile:: examples/s4u/app-masterworkers/s4u-app-masterworkers-class.cpp
+             :language: cpp
+
+          .. showfile:: examples/s4u/app-masterworkers/s4u-app-masterworkers-fun.cpp
+             :language: cpp
     
 Data diffusion
 --------------
 
   - **Bit Torrent:** 
     Classical protocol for Peer-to-Peer data diffusion.
-    |br| `examples/s4u/app-bittorrent/s4u-bittorrent.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/app-bittorrent/s4u-bittorrent.cpp>`_
-    
+
+    .. tabs::
+
+       .. group-tab:: C++
+
+          .. showfile:: examples/s4u/app-bittorrent/s4u-bittorrent.cpp
+             :language: cpp
+
+          .. showfile:: examples/s4u/app-bittorrent/s4u-peer.cpp
+             :language: cpp
+
+          .. showfile:: examples/s4u/app-bittorrent/s4u-tracker.cpp
+             :language: cpp
+
   - **Chained Send:** 
     Data broadcast over a ring of processes.
-    |br| `examples/s4u/app-chainsend/s4u-app-chainsend.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/app-chainsend/s4u-app-chainsend.cpp>`_
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/app-chainsend/s4u-app-chainsend.cpp
 
 Distributed Hash Tables (DHT)
 -----------------------------
 
   - **Chord Protocol** 
     One of the most famous DHT protocol.
-    |br| `examples/s4u/dht-chord/s4u-dht-chord.cpp <https://framagit.org/simgrid/simgrid/tree/master/examples/s4u/dht-chord/s4u-dht-chord.cpp>`_
 
-.. TODO:: document here the examples about plugins
+    .. tabs::
+
+       .. group-tab:: C++
+
+          .. showfile:: examples/s4u/dht-chord/s4u-dht-chord.cpp
+             :language: cpp
+
+          .. showfile:: examples/s4u/dht-chord/s4u-dht-chord-node.cpp
+             :language: cpp
+
+  - **Kademlia**
+    Another well-known DHT protocol.
+
+    .. tabs::
+
+       .. group-tab:: C++
+
+          .. showfile:: examples/s4u/dht-kademlia/s4u-dht-kademlia.cpp
+             :language: cpp
+
+          .. showfile:: examples/s4u/dht-kademlia/routing_table.cpp
+             :language: cpp
+
+          .. showfile:: examples/s4u/dht-kademlia/answer.cpp
+             :language: cpp
+
+          .. showfile:: examples/s4u/dht-kademlia/node.cpp
+             :language: cpp
+
+.. _s4u_ex_clouds:
+
+Simulating Clouds
+-----------------
+
+  - **Cloud basics**
+    This example starts some computations both on PMs and VMs, and
+    migrates some VMs around.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/cloud-simple/s4u-cloud-simple.cpp
+
+  - **Migrating VMs**
+    This example shows how to migrate VMs between PMs.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/cloud-migration/s4u-cloud-migration.cpp
+
+=======================
+Model-Checking Examples
+=======================
+
+The model-checker can be used to exhaustively search for issues in the
+tested application. It must be activated at compile time, but this
+mode is rather experimental in SimGrid (as of v3.22). You should not
+enable it unless you really want to formally verify your applications:
+SimGrid is slower and maybe less robust when MC is enabled.
+
+  - **Failing assert**
+    In this example, two actors send some data to a central server,
+    which asserts that the messages are always received in the same order.
+    This is obviously wrong, and the model-checker correctly finds a
+    counter-example to that assertion.
+
+    .. tabs::
+
+       .. example-tab:: examples/s4u/mc-failing-assert/s4u-mc-failing-assert.cpp
 
 .. |br| raw:: html